#include <fstream>
#include <mutex>
#include <thread>
#include <simgear/props/props.hxx>
#include "replay-internal.hxx"
Go to the source code of this file.
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int | loadContinuousHeader (const std::string &path, std::istream *in, SGPropertyNode *properties) |
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bool | continuousWriteFrame (Continuous &continuous, FGReplayData *r, std::ostream &out, SGPropertyNode_ptr config, FGTapeType tape_type) |
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SGPropertyNode_ptr | continuousWriteHeader (Continuous &continuous, FGFlightRecorder *m_pRecorder, std::ofstream &out, const SGPath &path, FGTapeType tape_type) |
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bool | replayContinuous (FGReplayInternal &self, double time) |
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void | continuous_replay_video_end (Continuous &continuous) |
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◆ continuous_replay_video_end()
void continuous_replay_video_end |
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Continuous & | continuous | ) |
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◆ continuousWriteFrame()
◆ continuousWriteHeader()
◆ loadContinuousHeader()
int loadContinuousHeader |
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const std::string & | path, |
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std::istream * | in, |
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SGPropertyNode * | properties ) |
◆ replayContinuous()