FlightGear next
continuous.hxx File Reference
#include <fstream>
#include <mutex>
#include <thread>
#include <simgear/props/props.hxx>
#include "replay-internal.hxx"

Go to the source code of this file.

Classes

struct  Continuous
 

Functions

int loadContinuousHeader (const std::string &path, std::istream *in, SGPropertyNode *properties)
 
bool continuousWriteFrame (Continuous &continuous, FGReplayData *r, std::ostream &out, SGPropertyNode_ptr config, FGTapeType tape_type)
 
SGPropertyNode_ptr continuousWriteHeader (Continuous &continuous, FGFlightRecorder *m_pRecorder, std::ofstream &out, const SGPath &path, FGTapeType tape_type)
 
bool replayContinuous (FGReplayInternal &self, double time)
 
void continuous_replay_video_end (Continuous &continuous)
 

Function Documentation

◆ continuous_replay_video_end()

void continuous_replay_video_end ( Continuous & continuous)

Definition at line 675 of file continuous.cxx.

◆ continuousWriteFrame()

bool continuousWriteFrame ( Continuous & continuous,
FGReplayData * r,
std::ostream & out,
SGPropertyNode_ptr config,
FGTapeType tape_type )

Definition at line 483 of file continuous.cxx.

◆ continuousWriteHeader()

SGPropertyNode_ptr continuousWriteHeader ( Continuous & continuous,
FGFlightRecorder * m_pRecorder,
std::ofstream & out,
const SGPath & path,
FGTapeType tape_type )

Definition at line 563 of file continuous.cxx.

◆ loadContinuousHeader()

int loadContinuousHeader ( const std::string & path,
std::istream * in,
SGPropertyNode * properties )

Definition at line 1286 of file replay-internal.cxx.

◆ replayContinuous()

bool replayContinuous ( FGReplayInternal & self,
double time )

Definition at line 695 of file continuous.cxx.