#include <deque>
#include <mutex>
#include <vector>
#include <simgear/compiler.h>
#include <simgear/io/HTTPFileRequest.hxx>
#include <simgear/io/iostreams/gzcontainerfile.hxx>
#include <simgear/math/sg_types.hxx>
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <MultiPlayer/multiplaymgr.hxx>
Go to the source code of this file.
◆ FGTapeType
Enumerator |
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FGTapeType_NORMAL | |
FGTapeType_CONTINUOUS | |
FGTapeType_RECOVERY | |
Definition at line 84 of file replay-internal.hxx.
◆ makeSavePath()
SGPath makeSavePath |
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FGTapeType | type, |
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SGPath * | path_timeless = nullptr ) |
◆ operator<<()
std::ostream & operator<< |
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std::ostream & | out, |
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const FGFrameInfo & | frame_info ) |
◆ saveSetup()
SGPropertyNode_ptr saveSetup |
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const SGPropertyNode * | extra, |
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const SGPath & | path, |
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double | duration, |
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FGTapeType | tape_type, |
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int | continuous_compression = 0 ) |
◆ FlightRecorderFileMagic
const char* const FlightRecorderFileMagic |
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extern |
Magic string to verify valid FG flight recorder tapes.
Definition at line 29 of file replay-internal.cxx.