#include "canvas_mgr.hxx"
#include <Main/fg_props.hxx>
#include <Scripting/NasalModelData.hxx>
#include <Viewer/CameraGroup.hxx>
#include <Model/modelmgr.hxx>
#include <simgear/canvas/Canvas.hxx>
#include <simgear/scene/model/placement.hxx>
#include "texture_replace.hxx"
Go to the source code of this file.
◆ addDynamicModelPlacement()
static sc::Placements addDynamicModelPlacement |
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SGPropertyNode * | placement, |
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sc::CanvasPtr | canvas ) |
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◆ addSceneObjectPlacement()
static sc::Placements addSceneObjectPlacement |
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SGPropertyNode * | placement, |
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sc::CanvasPtr | canvas ) |
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◆ registrantCanvasMgr()
SGSubsystemMgr::Registrant< CanvasMgr > registrantCanvasMgr |
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SGSubsystemMgr::DISPLAY | | ) |
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