#include <simgear/canvas/canvas_fwd.hxx>
Go to the source code of this file.
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simgear::canvas::Placements | canvas::set_texture (osg::Node *branch, const char *name, osg::Texture2D *new_texture) |
| Replace an opengl texture name inside a given branch of the scene graph.
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simgear::canvas::Placements | canvas::set_aircraft_texture (const char *name, osg::Texture2D *new_texture) |
| Replace an opengl texture name inside the aircraft scene graph.
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simgear::canvas::Placements | canvas::set_texture (osg::Node *branch, SGPropertyNode *placement, osg::Texture2D *new_texture, osg::NodeCallback *cull_callback=0, const simgear::canvas::CanvasWeakPtr &canvas=simgear::canvas::CanvasWeakPtr()) |
| Replace an opengl texture name inside a given branch of the scene graph.
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simgear::canvas::Placements | canvas::set_aircraft_texture (SGPropertyNode *placement, osg::Texture2D *new_texture, osg::NodeCallback *cull_callback=0, const simgear::canvas::CanvasWeakPtr &canvas=simgear::canvas::CanvasWeakPtr()) |
| Replace an opengl texture name inside the aircraft scene graph.
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