#include <iostream>
#include <cstdlib>
#include <osg/ArgumentParser>
#include <osg/Fog>
#include <osgDB/ReadFile>
#include <osgDB/Registry>
#include <osgDB/WriteFile>
#include <osgViewer/Renderer>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgGA/TerrainManipulator>
#include <osgGA/StateSetManipulator>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/material/EffectCullVisitor.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/tgdb/userdata.hxx>
#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/structure/exception.hxx>
#include <Scenery/scenery.hxx>
#include <Navaids/NavDataCache.hxx>
#include <Viewer/renderer.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Main/options.hxx>
#include <Main/fg_init.hxx>
Go to the source code of this file.
◆ dumpOut()
static void dumpOut |
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osg::Node * | node | ) |
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◆ fgviewerMain()
int fgviewerMain |
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int | argc, |
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char ** | argv ) |