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JSBSim::FGExternalReactions Class Reference

Manages the external and/or arbitrary forces and moments. More...

#include <FGExternalReactions.h>

Inherits JSBSim::FGModel.

Public Member Functions

 FGExternalReactions (FGFDMExec *fdmex)
 Constructor.
 
 ~FGExternalReactions (void) override
 Destructor.
 
bool InitModel (void) override
 
bool Run (bool Holding) override
 Sum all the constituent forces for this cycle.
 
bool Load (Element *el) override
 Loads the external forces from the XML configuration file.
 
const FGColumnVector3GetForces (void) const
 Retrieves the total forces defined in the external reactions.
 
double GetForces (int idx) const
 
const FGColumnVector3GetMoments (void) const
 Retrieves the total moment resulting from the forces defined in the external reactions.
 
double GetMoments (int idx) const
 
- Public Member Functions inherited from JSBSim::FGModel
 FGModel (FGFDMExec *)
 Constructor.
 
 ~FGModel () override
 Destructor.
 
bool InitModel (void) override
 
void SetRate (unsigned int tt)
 Set the ouput rate for the model in frames.
 
unsigned int GetRate (void)
 Get the output rate for the model in frames.
 
FGFDMExecGetExec (void)
 
void SetPropertyManager (FGPropertyManager *fgpm)
 
virtual SGPath FindFullPathName (const SGPath &path) const
 
const std::string & GetName (void)
 
- Public Member Functions inherited from JSBSim::FGModelFunctions
virtual ~FGModelFunctions ()
 
void RunPreFunctions (void)
 
void RunPostFunctions (void)
 
bool Load (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PreLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PostLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions.
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values.
 
FGFunctionGetPreFunction (const std::string &name)
 Get one of the "pre" function.
 
- Public Member Functions inherited from JSBSim::FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue.
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue.
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue.
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue.
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue.
 
int SomeMessages (void) const
 Reads the message on the queue (but does not delete it).
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue.
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from JSBSim::FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube.
 
static double MachFromImpactPressure (double qc, double p)
 Compute the Mach number from the differential pressure (qc) and the static pressure.
 
static double VcalibratedFromMach (double mach, double p)
 Calculate the calibrated airspeed from the Mach number.
 
static double MachFromVcalibrated (double vcas, double p)
 Calculate the Mach number from the calibrated airspeed.Based on the formulas in the US Air Force Aircraft Performance Flight Testing Manual (AFFTC-TIH-99-01).
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
static double GaussianRandomNumber (void)
 
- Static Public Attributes inherited from JSBSim::FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from JSBSim::FGModel
bool Upload (Element *el, bool preLoad)
 Uploads this model in memory.
 
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from JSBSim::FGModel
unsigned int exe_ctr
 
unsigned int rate
 
std::string Name
 
FGFDMExecFDMExec
 
FGPropertyManagerPropertyManager
 
- Protected Attributes inherited from JSBSim::FGModelFunctions
std::vector< FGFunction * > PreFunctions
 
std::vector< FGFunction * > PostFunctions
 
FGPropertyReader LocalProperties
 
static Message localMsg
 
static std::queue< MessageMessages
 
static unsigned int messageId = 0
 
static constexpr double radtodeg = 180. / 3.14159265358979323846
 
static constexpr double degtorad = 3.14159265358979323846 / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double ktstofps = 1.68781
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double fttom = 0.3048
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static int gaussian_random_number_phase = 0
 

Detailed Description

Manages the external and/or arbitrary forces and moments.

The external reactions capability in JSBSim really should be named "arbitrary forces and moments", because this feature can be used to model a wide variety of forces and moments that act on a vehicle. Some examples include: parachutes, catapult, arresting hook, and tow line.

This class acts similarly to the other "manager classes" (FGPropulsion, FGFCS, FGGroundReactions, FGAerodynamics) because it manages collections of constituent elements. The individual forces and moments are implemented with the FGExternalForce class.

The format of the optional external reactions section in the config file is as follows:

<external_reactions>
<!-- Interface properties, a.k.a. property declarations -->
<property> ... </property>
<force name="name" frame="BODY | LOCAL | WIND">
...
</force>
<moment name="name" frame="BODY | LOCAL | WIND">
...
</moment>
<!-- Additional force and moment definitions may follow -->
<force name="name" frame="BODY | LOCAL | WIND">
...
</force>
<moment name="name" frame="BODY | LOCAL | WIND">
...
</moment>
</external_reactions>
const char * name

See the FGExternalForce class for more information on the format of the force and moment specifications.

When force or moment elements are encountered in the configuration file, a new instance of the FGExternalForce class is created and a pointer to the class is pushed onto the Forces vector.

This class is one of a few of the manager classes that allows properties to be "declared". In code, these are represented by the interface_properties vector. Properties that have not yet been created in an already parsed section of the configuration file and that are used in the definition of an external force or moment should be declared in the external_reactions section because they will not be created automatically, and so would cause an error, since the property cannot be found to exist.

See the FGExternalForce documentation for details on how forces and moments are actually calculated.

Definition at line 121 of file FGExternalReactions.h.

Constructor & Destructor Documentation

◆ FGExternalReactions()

JSBSim::FGExternalReactions::FGExternalReactions ( FGFDMExec * fdmex)

Constructor.

Parameters
fdmexpointer to the main executive class.

Definition at line 51 of file FGExternalReactions.cpp.

◆ ~FGExternalReactions()

JSBSim::FGExternalReactions::~FGExternalReactions ( void )
override

Destructor.

Within the destructor the Forces and interface_properties vectors are cleared out and the items pointed to are deleted.

Definition at line 93 of file FGExternalReactions.cpp.

Member Function Documentation

◆ GetForces() [1/2]

double JSBSim::FGExternalReactions::GetForces ( int idx) const
inline

Definition at line 158 of file FGExternalReactions.h.

◆ GetForces() [2/2]

const FGColumnVector3 & JSBSim::FGExternalReactions::GetForces ( void ) const
inline

Retrieves the total forces defined in the external reactions.

Returns
the total force in pounds.

Definition at line 157 of file FGExternalReactions.h.

◆ GetMoments() [1/2]

double JSBSim::FGExternalReactions::GetMoments ( int idx) const
inline

Definition at line 164 of file FGExternalReactions.h.

◆ GetMoments() [2/2]

const FGColumnVector3 & JSBSim::FGExternalReactions::GetMoments ( void ) const
inline

Retrieves the total moment resulting from the forces defined in the external reactions.

Returns
the total moment in foot-pounds.

Definition at line 163 of file FGExternalReactions.h.

◆ InitModel()

bool JSBSim::FGExternalReactions::InitModel ( void )
overridevirtual

Reimplemented from JSBSim::FGModelFunctions.

Definition at line 102 of file FGExternalReactions.cpp.

◆ Load()

bool JSBSim::FGExternalReactions::Load ( Element * el)
overridevirtual

Loads the external forces from the XML configuration file.

If the external_reactions section is encountered in the vehicle configuration file, this Load() method is called. All external forces will be parsed, and a FGExternalForce object will be instantiated for each force definition.

Parameters
ela pointer to the XML element holding the external reactions definition.

Reimplemented from JSBSim::FGModel.

Definition at line 58 of file FGExternalReactions.cpp.

◆ Run()

bool JSBSim::FGExternalReactions::Run ( bool Holding)
overridevirtual

Sum all the constituent forces for this cycle.

Can pass in a value indicating if the executive is directing the simulation to Hold.

Parameters
Holdingif true, the executive has been directed to hold the sim from advancing time. Some models may ignore this flag, such as the Input model, which may need to be active to listen on a socket for the "Resume" command to be given.
Returns
true always.

Reimplemented from JSBSim::FGModel.

Definition at line 114 of file FGExternalReactions.cpp.


The documentation for this class was generated from the following files: