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JSBSim::FGPropagate::VehicleState Struct Reference

The current vehicle state vector structure contains the translational and angular position, and the translational and angular velocity. More...

#include <FGPropagate.h>

Public Attributes

FGLocation vLocation
 Represents the current location of the vehicle in Earth centered Earth fixed (ECEF) frame.
 
FGColumnVector3 vUVW
 The velocity vector of the vehicle with respect to the ECEF frame, expressed in the body system.
 
FGColumnVector3 vPQR
 The angular velocity vector for the vehicle relative to the ECEF frame, expressed in the body frame.
 
FGColumnVector3 vPQRi
 The angular velocity vector for the vehicle body frame relative to the ECI frame, expressed in the body frame.
 
FGQuaternion qAttitudeLocal
 The current orientation of the vehicle, that is, the orientation of the body frame relative to the local, NED frame.
 
FGQuaternion qAttitudeECI
 The current orientation of the vehicle, that is, the orientation of the body frame relative to the inertial (ECI) frame.
 
FGQuaternion vQtrndot
 
FGColumnVector3 vInertialVelocity
 
FGColumnVector3 vInertialPosition
 
std::deque< FGColumnVector3dqPQRidot
 
std::deque< FGColumnVector3dqUVWidot
 
std::deque< FGColumnVector3dqInertialVelocity
 
std::deque< FGQuaterniondqQtrndot
 

Detailed Description

The current vehicle state vector structure contains the translational and angular position, and the translational and angular velocity.

Definition at line 98 of file FGPropagate.h.

Member Data Documentation

◆ dqInertialVelocity

std::deque<FGColumnVector3> JSBSim::FGPropagate::VehicleState::dqInertialVelocity

Definition at line 135 of file FGPropagate.h.

◆ dqPQRidot

std::deque<FGColumnVector3> JSBSim::FGPropagate::VehicleState::dqPQRidot

Definition at line 133 of file FGPropagate.h.

◆ dqQtrndot

std::deque<FGQuaternion> JSBSim::FGPropagate::VehicleState::dqQtrndot

Definition at line 136 of file FGPropagate.h.

◆ dqUVWidot

std::deque<FGColumnVector3> JSBSim::FGPropagate::VehicleState::dqUVWidot

Definition at line 134 of file FGPropagate.h.

◆ qAttitudeECI

FGQuaternion JSBSim::FGPropagate::VehicleState::qAttitudeECI

The current orientation of the vehicle, that is, the orientation of the body frame relative to the inertial (ECI) frame.

Definition at line 125 of file FGPropagate.h.

◆ qAttitudeLocal

FGQuaternion JSBSim::FGPropagate::VehicleState::qAttitudeLocal

The current orientation of the vehicle, that is, the orientation of the body frame relative to the local, NED frame.

Definition at line 121 of file FGPropagate.h.

◆ vInertialPosition

FGColumnVector3 JSBSim::FGPropagate::VehicleState::vInertialPosition

Definition at line 131 of file FGPropagate.h.

◆ vInertialVelocity

FGColumnVector3 JSBSim::FGPropagate::VehicleState::vInertialVelocity

Definition at line 129 of file FGPropagate.h.

◆ vLocation

FGLocation JSBSim::FGPropagate::VehicleState::vLocation

Represents the current location of the vehicle in Earth centered Earth fixed (ECEF) frame.

units ft

Definition at line 102 of file FGPropagate.h.

◆ vPQR

FGColumnVector3 JSBSim::FGPropagate::VehicleState::vPQR

The angular velocity vector for the vehicle relative to the ECEF frame, expressed in the body frame.

units rad/sec

Definition at line 112 of file FGPropagate.h.

◆ vPQRi

FGColumnVector3 JSBSim::FGPropagate::VehicleState::vPQRi

The angular velocity vector for the vehicle body frame relative to the ECI frame, expressed in the body frame.

units rad/sec

Definition at line 117 of file FGPropagate.h.

◆ vQtrndot

FGQuaternion JSBSim::FGPropagate::VehicleState::vQtrndot

Definition at line 127 of file FGPropagate.h.

◆ vUVW

FGColumnVector3 JSBSim::FGPropagate::VehicleState::vUVW

The velocity vector of the vehicle with respect to the ECEF frame, expressed in the body system.

units ft/sec

Definition at line 107 of file FGPropagate.h.


The documentation for this struct was generated from the following file: