#include <FGLGear.h>
Definition at line 193 of file FGLGear.h.
◆ BrakePos
| std::vector<double> JSBSim::FGLGear::Inputs::BrakePos |
◆ DistanceAGL
| double JSBSim::FGLGear::Inputs::DistanceAGL |
◆ DistanceASL
| double JSBSim::FGLGear::Inputs::DistanceASL |
◆ EmptyWeight
| double JSBSim::FGLGear::Inputs::EmptyWeight |
◆ FCSGearPos
| double JSBSim::FGLGear::Inputs::FCSGearPos |
◆ Location
◆ PQR
◆ TakeoffThrottle
| bool JSBSim::FGLGear::Inputs::TakeoffThrottle |
◆ Tb2l
◆ Tec2b
◆ Tec2l
◆ Temperature
| double JSBSim::FGLGear::Inputs::Temperature |
◆ TotalDeltaT
| double JSBSim::FGLGear::Inputs::TotalDeltaT |
◆ UVW
◆ VcalibratedKts
| double JSBSim::FGLGear::Inputs::VcalibratedKts |
◆ Vground
| double JSBSim::FGLGear::Inputs::Vground |
◆ vXYZcg
◆ WOW
| bool JSBSim::FGLGear::Inputs::WOW |
The documentation for this struct was generated from the following file: