FlightGear next
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#include <FGAccelerations.h>
Public Attributes | |
FGMatrix33 | J |
The body inertia matrix expressed in the body frame. | |
FGMatrix33 | Jinv |
The inverse of the inertia matrix J. | |
FGMatrix33 | Ti2b |
Transformation matrix from the ECI to the Body frame. | |
FGMatrix33 | Tb2i |
Transformation matrix from the Body to the ECI frame. | |
FGMatrix33 | Tec2b |
Transformation matrix from the ECEF to the Body frame. | |
FGMatrix33 | Tec2i |
Transformation matrix from the ECEF to the ECI frame. | |
FGColumnVector3 | Moment |
Total moments applied to the body except friction and gravity (expressed in the body frame) | |
FGColumnVector3 | GroundMoment |
Moments generated by the ground normal reactions expressed in the body frame. Does not account for friction. | |
FGColumnVector3 | Force |
Total forces applied to the body except friction and gravity (expressed in the body frame) | |
FGColumnVector3 | GroundForce |
Forces generated by the ground normal reactions expressed in the body frame. Does not account for friction. | |
FGColumnVector3 | vGravAccel |
Gravity intensity vector (expressed in the ECEF frame). | |
FGColumnVector3 | vPQRi |
Angular velocities of the body with respect to the ECI frame (expressed in the body frame). | |
FGColumnVector3 | vPQR |
Angular velocities of the body with respect to the local frame (expressed in the body frame). | |
FGColumnVector3 | vUVW |
Velocities of the body with respect to the local frame (expressed in the body frame). | |
FGColumnVector3 | vInertialPosition |
Body position (X,Y,Z) measured in the ECI frame. | |
FGColumnVector3 | vOmegaPlanet |
Earth rotating vector (expressed in the ECI frame). | |
FGColumnVector3 | TerrainVelocity |
Terrain velocities with respect to the local frame (expressed in the ECEF frame). | |
FGColumnVector3 | TerrainAngularVel |
Terrain angular velocities with respect to the local frame (expressed in the ECEF frame). | |
double | DeltaT |
Time step. | |
double | Mass |
Body mass. | |
std::vector< LagrangeMultiplier * > * | MultipliersList |
List of Lagrange multipliers set by FGLGear for friction forces calculations. | |
Definition at line 318 of file FGAccelerations.h.
double JSBSim::FGAccelerations::Inputs::DeltaT |
Time step.
Definition at line 356 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::Force |
Total forces applied to the body except friction and gravity (expressed in the body frame)
Definition at line 336 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::GroundForce |
Forces generated by the ground normal reactions expressed in the body frame. Does not account for friction.
Definition at line 338 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::GroundMoment |
Moments generated by the ground normal reactions expressed in the body frame. Does not account for friction.
Definition at line 334 of file FGAccelerations.h.
FGMatrix33 JSBSim::FGAccelerations::Inputs::J |
The body inertia matrix expressed in the body frame.
Definition at line 320 of file FGAccelerations.h.
FGMatrix33 JSBSim::FGAccelerations::Inputs::Jinv |
The inverse of the inertia matrix J.
Definition at line 322 of file FGAccelerations.h.
double JSBSim::FGAccelerations::Inputs::Mass |
Body mass.
Definition at line 358 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::Moment |
Total moments applied to the body except friction and gravity (expressed in the body frame)
Definition at line 332 of file FGAccelerations.h.
std::vector<LagrangeMultiplier*>* JSBSim::FGAccelerations::Inputs::MultipliersList |
List of Lagrange multipliers set by FGLGear for friction forces calculations.
Definition at line 360 of file FGAccelerations.h.
FGMatrix33 JSBSim::FGAccelerations::Inputs::Tb2i |
Transformation matrix from the Body to the ECI frame.
Definition at line 326 of file FGAccelerations.h.
FGMatrix33 JSBSim::FGAccelerations::Inputs::Tec2b |
Transformation matrix from the ECEF to the Body frame.
Definition at line 328 of file FGAccelerations.h.
FGMatrix33 JSBSim::FGAccelerations::Inputs::Tec2i |
Transformation matrix from the ECEF to the ECI frame.
Definition at line 330 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::TerrainAngularVel |
Terrain angular velocities with respect to the local frame (expressed in the ECEF frame).
Definition at line 354 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::TerrainVelocity |
Terrain velocities with respect to the local frame (expressed in the ECEF frame).
Definition at line 352 of file FGAccelerations.h.
FGMatrix33 JSBSim::FGAccelerations::Inputs::Ti2b |
Transformation matrix from the ECI to the Body frame.
Definition at line 324 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::vGravAccel |
Gravity intensity vector (expressed in the ECEF frame).
Definition at line 340 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::vInertialPosition |
Body position (X,Y,Z) measured in the ECI frame.
Definition at line 348 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::vOmegaPlanet |
Earth rotating vector (expressed in the ECI frame).
Definition at line 350 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::vPQR |
Angular velocities of the body with respect to the local frame (expressed in the body frame).
Definition at line 344 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::vPQRi |
Angular velocities of the body with respect to the ECI frame (expressed in the body frame).
Definition at line 342 of file FGAccelerations.h.
FGColumnVector3 JSBSim::FGAccelerations::Inputs::vUVW |
Velocities of the body with respect to the local frame (expressed in the body frame).
Definition at line 346 of file FGAccelerations.h.