#include <config.h>
#include <osg/BlendFunc>
#include <osg/Camera>
#include <osg/Depth>
#include <osg/Geometry>
#include <osg/Node>
#include <osg/NodeCallback>
#include <osg/NodeVisitor>
#include <osg/StateSet>
#include <osg/Switch>
#include <osg/Texture2D>
#include <osg/TextureRectangle>
#include <osg/Version>
#include <osgText/Text>
#include <osgText/String>
#include <osgDB/ReadFile>
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/sg_random.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/sg_dir.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/util/OsgUtils.hxx>
#include <simgear/props/condition.hxx>
#include "VRManager.hxx"
#include "renderer.hxx"
#include "splash.hxx"
#include <Main/fg_os.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Main/locale.hxx>
#include <Main/util.hxx>
#include <Viewer/CameraGroup.hxx>
#include <sstream>
Go to the source code of this file.
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static const char * | LICENSE_URL_TEXT = "Licensed under the GNU GPL. See https://www.flightgear.org for more information" |
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◆ fgSplashProgress()
void fgSplashProgress |
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const char * | identifier, |
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unsigned int | percent = 0 ) |
Set progress information.
"identifier" references an element of the language resource.
Definition at line 863 of file splash.cxx.
◆ scaleAndOffset()
float scaleAndOffset |
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float | v, |
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float | halfWidth ) |
◆ LICENSE_URL_TEXT
const char* LICENSE_URL_TEXT = "Licensed under the GNU GPL. See https://www.flightgear.org for more information" |
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static |