FlightGear next
splash.cxx File Reference
#include <config.h>
#include <osg/BlendFunc>
#include <osg/Camera>
#include <osg/Depth>
#include <osg/Geometry>
#include <osg/Node>
#include <osg/NodeCallback>
#include <osg/NodeVisitor>
#include <osg/StateSet>
#include <osg/Switch>
#include <osg/Texture2D>
#include <osg/TextureRectangle>
#include <osg/Version>
#include <osgText/Text>
#include <osgText/String>
#include <osgDB/ReadFile>
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/sg_random.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/sg_dir.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/util/OsgUtils.hxx>
#include <simgear/props/condition.hxx>
#include "VRManager.hxx"
#include "renderer.hxx"
#include "splash.hxx"
#include <Main/fg_os.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Main/locale.hxx>
#include <Main/util.hxx>
#include <Viewer/CameraGroup.hxx>
#include <sstream>

Go to the source code of this file.

Classes

class  SplashScreenUpdateCallback
 

Functions

float scaleAndOffset (float v, float halfWidth)
 
void fgSplashProgress (const char *identifier, unsigned int percent)
 Set progress information.
 

Variables

static const char * LICENSE_URL_TEXT = "Licensed under the GNU GPL. See https://www.flightgear.org for more information"
 

Function Documentation

◆ fgSplashProgress()

void fgSplashProgress ( const char * identifier,
unsigned int percent = 0 )

Set progress information.

"identifier" references an element of the language resource.

Definition at line 863 of file splash.cxx.

◆ scaleAndOffset()

float scaleAndOffset ( float v,
float halfWidth )

Definition at line 703 of file splash.cxx.

Variable Documentation

◆ LICENSE_URL_TEXT

const char* LICENSE_URL_TEXT = "Licensed under the GNU GPL. See https://www.flightgear.org for more information"
static

Definition at line 50 of file splash.cxx.