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marker.cxx File Reference
#include "Scenery/marker.hxx"
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/material/Effect.hxx>
#include <simgear/scene/material/EffectGeode.hxx>
#include <osg/Geometry>
#include <osg/Material>
#include <osg/Node>
#include <osg/Billboard>
#include <osgText/Text>
#include <osgText/String>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgDB/Registry>

Go to the source code of this file.

Functions

osg::Node * fgCreateMarkerNode (const osgText::String &label, float font_size, float pin_height, float tip_height, const osg::Vec4f &color)
 

Function Documentation

◆ fgCreateMarkerNode()

osg::Node * fgCreateMarkerNode ( const osgText::String & label,
float font_size,
float pin_height,
float tip_height,
const osg::Vec4f & color )

Definition at line 24 of file marker.cxx.