#include "gui_mgr.hxx"
#include <Main/fg_os.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <simgear/canvas/Canvas.hxx>
#include <simgear/canvas/CanvasPlacement.hxx>
#include <simgear/canvas/CanvasWindow.hxx>
#include <simgear/canvas/events/KeyboardEvent.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <osg/BlendFunc>
#include <osgViewer/Viewer>
#include <osgViewer/View>
#include <osgGA/GUIEventHandler>
Go to the source code of this file.
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SGSubsystemMgr::Registrant< GUIMgr > | registrantGUIMgr (SGSubsystemMgr::DISPLAY, { {"viewer", SGSubsystemMgr::Dependency::HARD}, }) |
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◆ DesktopPtr
◆ DesktopWeakPtr
◆ osgEA
using osgEA = osgGA::GUIEventAdapter |
◆ registrantGUIMgr()
SGSubsystemMgr::Registrant< GUIMgr > registrantGUIMgr |
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SGSubsystemMgr::DISPLAY | , |
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{ {"viewer", SGSubsystemMgr::Dependency::HARD}, } | ) |
◆ RESIZE_CORNER
const float RESIZE_CORNER = 20 |
◆ RESIZE_MARGIN_NEG
const float RESIZE_MARGIN_NEG = 2 |
◆ RESIZE_MARGIN_POS
const float RESIZE_MARGIN_POS = 12 |