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JSBSim::FGSwitch Class Reference

Encapsulates a switch for the flight control system. More...

#include <FGSwitch.h>

Inherits JSBSim::FGFCSComponent.

Public Member Functions

 FGSwitch (FGFCS *fcs, Element *element)
 Constructor.
 
 ~FGSwitch ()
 Destructor.
 
bool Run (void) override
 Executes the switch logic.
 
- Public Member Functions inherited from JSBSim::FGFCSComponent
 FGFCSComponent (FGFCS *fcs, Element *el)
 Constructor.
 
virtual ~FGFCSComponent ()
 Destructor.
 
virtual void SetOutput (void)
 
double GetOutput (void) const
 
std::string GetName (void) const
 
std::string GetType (void) const
 
virtual double GetOutputPct (void) const
 
virtual void ResetPastStates (void)
 
- Public Member Functions inherited from JSBSim::FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue.
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue.
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue.
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue.
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue.
 
int SomeMessages (void) const
 Reads the message on the queue (but does not delete it).
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue.
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from JSBSim::FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube.
 
static double MachFromImpactPressure (double qc, double p)
 Compute the Mach number from the differential pressure (qc) and the static pressure.
 
static double VcalibratedFromMach (double mach, double p)
 Calculate the calibrated airspeed from the Mach number.
 
static double MachFromVcalibrated (double vcas, double p)
 Calculate the Mach number from the calibrated airspeed.Based on the formulas in the US Air Force Aircraft Performance Flight Testing Manual (AFFTC-TIH-99-01).
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
static double GaussianRandomNumber (void)
 
- Static Public Attributes inherited from JSBSim::FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from JSBSim::FGFCSComponent
void Delay (void)
 
void Clip (void)
 
void CheckInputNodes (size_t MinNodes, size_t MaxNodes, Element *el)
 
virtual void bind (Element *el)
 
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from JSBSim::FGFCSComponent
FGFCSfcs
 
FGPropertyManagerPropertyManager
 
std::vector< FGPropertyNode_ptrOutputNodes
 
FGParameter_ptr ClipMin
 
FGParameter_ptr ClipMax
 
std::vector< FGPropertyValue_ptrInitNodes
 
std::vector< FGPropertyValue_ptrInputNodes
 
std::vector< double > output_array
 
std::string Type
 
std::string Name
 
double Input
 
double Output
 
double delay_time
 
unsigned int delay
 
int index
 
double dt
 
bool clip
 
bool cyclic_clip
 
static Message localMsg
 
static std::queue< MessageMessages
 
static unsigned int messageId = 0
 
static constexpr double radtodeg = 180. / 3.14159265358979323846
 
static constexpr double degtorad = 3.14159265358979323846 / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double ktstofps = 1.68781
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double fttom = 0.3048
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static int gaussian_random_number_phase = 0
 

Detailed Description

Encapsulates a switch for the flight control system.

The switch component models a switch - either on/off or a multi-choice rotary switch. The switch can represent a physical cockpit switch, or can represent a logical switch, where several conditions might need to be satisfied before a particular state is reached. The value of the switch - the output value for the component - is chosen depending on the state of the switch. Each switch is comprised of one or more tests. Each test has a value associated with it. The first test that evaluates to true will set the output value of the switch according to the value parameter belonging to that test. Each test contains one or more conditions, which each must be logically related (if there are more than one) given the value of the logic attribute, and which takes the form:

property conditional property|value

e.g.

qbar ge 21.0

or,

roll_rate == pitch_rate

Within a test, additional tests can be specified, which allows for complex groupings of logical comparisons. Each test contains additional conditions, as well as possibly additional tests.

<switch name="switch1">
<default value="{property|value}"/>
<test logic="{AND|OR}" value="{property|value}">
{property} {conditional} {property|value}
<test logic="{AND|OR}">
{property} {conditional} {property|value}
...
</test>
...
</test>
<test logic="{AND|OR}" value="{property|value}">
{property} {conditional} {property|value}
...
</test>
...
[<output> {property} </output>]
</switch>
const char * name

Here's an example:

<switch name="roll a/p autoswitch">
<default value="0.0"/>
<test value="fcs/roll-ap-error-summer">
ap/attitude_hold == 1
</test>
</switch>

Note: In the "logic" attribute, "AND" is the default logic, if none is supplied.

The above example specifies that the default value of the component (i.e. the output property of the component, addressed by the property, ap/roll-ap-autoswitch) is 0.0.

If or when the attitude hold switch is selected (property ap/attitude_hold takes the value 1), the value of the switch component will be whatever value fcs/roll-ap-error-summer is.

Author
Jon S. Berndt

Definition at line 130 of file FGSwitch.h.

Constructor & Destructor Documentation

◆ FGSwitch()

JSBSim::FGSwitch::FGSwitch ( FGFCS * fcs,
Element * element )

Constructor.

Parameters
fcsa pointer to the parent FGFCS class
elementa pointer to the Element (from the config file XML tree) that represents this switch component

Definition at line 75 of file FGSwitch.cpp.

◆ ~FGSwitch()

JSBSim::FGSwitch::~FGSwitch ( )

Destructor.

Definition at line 111 of file FGSwitch.cpp.

Member Function Documentation

◆ Run()

bool JSBSim::FGSwitch::Run ( void )
overridevirtual

Executes the switch logic.

Returns
true - always

Reimplemented from JSBSim::FGFCSComponent.

Definition at line 123 of file FGSwitch.cpp.


The documentation for this class was generated from the following files: