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JSBSim::FGRocket Class Reference

Models a generic rocket engine. More...

#include <FGRocket.h>

Inherits JSBSim::FGEngine.

Public Member Functions

 FGRocket (FGFDMExec *exec, Element *el, int engine_number, struct FGEngine::Inputs &input)
 Constructor.
 
 ~FGRocket (void)
 Destructor.
 
void Calculate (void)
 Determines the thrust.
 
double CalcFuelNeed (void)
 The fuel need is calculated based on power levels and flow rate for that power level.
 
double CalcOxidizerNeed (void)
 The oxidizer need is calculated based on power levels and flow rate for that power level.
 
double GetTotalImpulse (void) const
 Gets the total impulse of the rocket.
 
double GetVacTotalImpulse (void) const
 Gets the total impulse of the rocket.
 
bool GetFlameout (void)
 Gets the flame-out status.
 
double GetOxiFlowRate (void) const
 
double GetMixtureRatio (void) const
 
double GetIsp (void) const
 
void SetMixtureRatio (double mix)
 
void SetIsp (double isp)
 
std::string GetEngineLabels (const std::string &delimiter)
 
std::string GetEngineValues (const std::string &delimiter)
 
void SetThrustVariation (double var)
 Sets the thrust variation for a solid rocket engine.
 
void SetTotalIspVariation (double var)
 Sets the variation in total motor energy.
 
double GetThrustVariation (void) const
 Returns the thrust variation, if any.
 
double GetTotalIspVariation (void) const
 Returns the Total Isp variation, if any.
 
- Public Member Functions inherited from JSBSim::FGEngine
 FGEngine (int engine_number, struct Inputs &input)
 
 ~FGEngine () override
 
EngineType GetType (void) const
 
virtual const std::string & GetName (void) const
 
virtual double GetThrottleMin (void) const
 
virtual double GetThrottleMax (void) const
 
virtual bool GetStarter (void) const
 
virtual double getFuelFlow_gph () const
 
virtual double getFuelFlow_pph () const
 
virtual double GetFuelFlowRate (void) const
 
virtual double GetFuelFlowRateGPH (void) const
 
virtual double GetFuelUsedLbs (void) const
 
virtual bool GetStarved (void) const
 
virtual bool GetRunning (void) const
 
virtual bool GetCranking (void) const
 
virtual void SetStarved (bool tt)
 
virtual void SetStarved (void)
 
virtual void SetRunning (bool bb)
 
virtual void SetName (const std::string &name)
 
virtual void SetFuelFreeze (bool f)
 
virtual void SetFuelDensity (double d)
 
virtual void SetStarter (bool s)
 
virtual int InitRunning (void)
 
virtual void ResetToIC (void)
 Resets the Engine parameters to the initial conditions.
 
virtual double GetThrust (void) const
 
virtual double GetPowerAvailable (void)
 
virtual const FGColumnVector3GetBodyForces (void)
 
virtual const FGColumnVector3GetMoments (void)
 
void LoadThruster (FGFDMExec *exec, Element *el)
 
FGThrusterGetThruster (void) const
 
unsigned int GetSourceTank (unsigned int i) const
 
size_t GetNumSourceTanks () const
 
void LoadThrusterInputs ()
 
- Public Member Functions inherited from JSBSim::FGModelFunctions
virtual ~FGModelFunctions ()
 
void RunPreFunctions (void)
 
void RunPostFunctions (void)
 
bool Load (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PreLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PostLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions.
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values.
 
FGFunctionGetPreFunction (const std::string &name)
 Get one of the "pre" function.
 
- Public Member Functions inherited from JSBSim::FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue.
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue.
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue.
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue.
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue.
 
int SomeMessages (void) const
 Reads the message on the queue (but does not delete it).
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue.
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from JSBSim::FGEngine
enum  EngineType {
  etUnknown , etRocket , etPiston , etTurbine ,
  etTurboprop , etElectric
}
 
- Public Types inherited from JSBSim::FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube.
 
static double MachFromImpactPressure (double qc, double p)
 Compute the Mach number from the differential pressure (qc) and the static pressure.
 
static double VcalibratedFromMach (double mach, double p)
 Calculate the calibrated airspeed from the Mach number.
 
static double MachFromVcalibrated (double vcas, double p)
 Calculate the Mach number from the calibrated airspeed.Based on the formulas in the US Air Force Aircraft Performance Flight Testing Manual (AFFTC-TIH-99-01).
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
static double GaussianRandomNumber (void)
 
- Public Attributes inherited from JSBSim::FGEngine
struct Inputsin
 
- Static Public Attributes inherited from JSBSim::FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from JSBSim::FGEngine
bool Load (FGFDMExec *exec, Element *el)
 
void Debug (int from)
 
- Protected Member Functions inherited from JSBSim::FGModelFunctions
virtual bool InitModel (void)
 
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from JSBSim::FGEngine
std::string Name
 
const int EngineNumber
 
EngineType Type
 
double SLFuelFlowMax
 
double MaxThrottle
 
double MinThrottle
 
double FuelExpended
 
double FuelFlowRate
 
double PctPower
 
bool Starter
 
bool Starved
 
bool Running
 
bool Cranking
 
bool FuelFreeze
 
double FuelFlow_gph
 
double FuelFlow_pph
 
double FuelUsedLbs
 
double FuelDensity
 
FGThrusterThruster
 
std::vector< int > SourceTanks
 
- Protected Attributes inherited from JSBSim::FGModelFunctions
std::vector< FGFunction * > PreFunctions
 
std::vector< FGFunction * > PostFunctions
 
FGPropertyReader LocalProperties
 
static Message localMsg
 
static std::queue< MessageMessages
 
static unsigned int messageId = 0
 
static constexpr double radtodeg = 180. / 3.14159265358979323846
 
static constexpr double degtorad = 3.14159265358979323846 / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double ktstofps = 1.68781
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double fttom = 0.3048
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static int gaussian_random_number_phase = 0
 

Detailed Description

Models a generic rocket engine.

The rocket engine is modeled given the following parameters:

  • Specific Impulse (in sec)

Additionally, the following control inputs, operating characteristics, and location are required, as with all other engine types:

  • Throttle setting (in percent, from 0 to 1.0)
  • Maximum allowable throttle setting
  • Minimum working throttle setting
  • Sea level fuel flow at maximum thrust
  • Sea level oxidizer flow at maximum thrust
  • X, Y, Z location in structural coordinate frame
  • Pitch and Yaw

The nozzle exit pressure (p2) is returned via a call to FGNozzle::GetPowerRequired(). This exit pressure is used to get the at-altitude thrust level.

One can model the thrust of a solid rocket by providing a normalized thrust table as a function of time. For instance, the space shuttle solid rocket booster normalized thrust value looks roughly like this:

    
 <thrust_table name="propulsion/thrust_time" type="internal">
   <tableData>
      0.0   0.00
      0.2   0.91
      8.0   0.97
     16.0   0.99
     20.0   1.00
     21.0   1.00
     24.0   0.95
     32.0   0.85
     40.0   0.78
     48.0   0.72
     50.0   0.71
     52.0   0.71
     56.0   0.73
     64.0   0.78
     72.0   0.82
     80.0   0.81
     88.0   0.73
     96.0   0.69
    104.0   0.59
    112.0   0.46
    120.0   0.09
    132.0   0.00
   </tableData>
 </thrust_table>


The left column is time, the right column is normalized thrust. Inside the FGRocket class code, the maximum thrust is calculated, and multiplied by this table. The Rocket class also tracks burn time. All that needs to be done is for the rocket engine to be throttle up to 1. At that time, the solid rocket fuel begins burning and thrust is provided.

@author Jon S. Berndt
@see FGNozzle,
FGThruster,
FGForce,
FGEngine,

Definition at line 125 of file FGRocket.h.

Constructor & Destructor Documentation

◆ FGRocket()

JSBSim::FGRocket::FGRocket ( FGFDMExec * exec,
Element * el,
int engine_number,
struct FGEngine::Inputs & input )

Constructor.

Parameters
execpointer to JSBSim parent object, the FDM Executive.
ela pointer to the XML Element instance representing the engine.
engine_numberengine number

Definition at line 54 of file FGRocket.cpp.

◆ ~FGRocket()

JSBSim::FGRocket::~FGRocket ( void )

Destructor.

Definition at line 148 of file FGRocket.cpp.

Member Function Documentation

◆ CalcFuelNeed()

double JSBSim::FGRocket::CalcFuelNeed ( void )
virtual

The fuel need is calculated based on power levels and flow rate for that power level.

It is also turned from a rate into an actual amount (pounds) by multiplying it by the delta T and the rate.

Returns
Total fuel requirement for this engine in pounds.

Reimplemented from JSBSim::FGEngine.

Definition at line 222 of file FGRocket.cpp.

◆ CalcOxidizerNeed()

double JSBSim::FGRocket::CalcOxidizerNeed ( void )
virtual

The oxidizer need is calculated based on power levels and flow rate for that power level.

It is also turned from a rate into an actual amount (pounds) by multiplying it by the delta T and the rate.

Returns
Total oxidizer requirement for this engine in pounds.

Reimplemented from JSBSim::FGEngine.

Definition at line 238 of file FGRocket.cpp.

◆ Calculate()

void JSBSim::FGRocket::Calculate ( void )
virtual

Determines the thrust.

Implements JSBSim::FGEngine.

Definition at line 156 of file FGRocket.cpp.

◆ GetEngineLabels()

string JSBSim::FGRocket::GetEngineLabels ( const std::string & delimiter)
virtual

Implements JSBSim::FGEngine.

Definition at line 248 of file FGRocket.cpp.

◆ GetEngineValues()

string JSBSim::FGRocket::GetEngineValues ( const std::string & delimiter)
virtual

Implements JSBSim::FGEngine.

Definition at line 267 of file FGRocket.cpp.

◆ GetFlameout()

bool JSBSim::FGRocket::GetFlameout ( void )
inline

Gets the flame-out status.

The engine will "flame out" if the throttle is set below the minimum sustainable-thrust setting.

Returns
true if engine has flamed out.

Definition at line 164 of file FGRocket.h.

◆ GetIsp()

double JSBSim::FGRocket::GetIsp ( void ) const
inline

Definition at line 170 of file FGRocket.h.

◆ GetMixtureRatio()

double JSBSim::FGRocket::GetMixtureRatio ( void ) const
inline

Definition at line 168 of file FGRocket.h.

◆ GetOxiFlowRate()

double JSBSim::FGRocket::GetOxiFlowRate ( void ) const
inline

Definition at line 166 of file FGRocket.h.

◆ GetThrustVariation()

double JSBSim::FGRocket::GetThrustVariation ( void ) const
inline

Returns the thrust variation, if any.

Definition at line 200 of file FGRocket.h.

◆ GetTotalImpulse()

double JSBSim::FGRocket::GetTotalImpulse ( void ) const
inline

Gets the total impulse of the rocket.

Returns
The cumulative actual total impulse of the rocket up to this time.

Definition at line 154 of file FGRocket.h.

◆ GetTotalIspVariation()

double JSBSim::FGRocket::GetTotalIspVariation ( void ) const
inline

Returns the Total Isp variation, if any.

Definition at line 203 of file FGRocket.h.

◆ GetVacTotalImpulse()

double JSBSim::FGRocket::GetVacTotalImpulse ( void ) const
inline

Gets the total impulse of the rocket.

Returns
The cumulative vacuum total impulse of the rocket up to this time.

Definition at line 158 of file FGRocket.h.

◆ SetIsp()

void JSBSim::FGRocket::SetIsp ( double isp)
inline

Definition at line 174 of file FGRocket.h.

◆ SetMixtureRatio()

void JSBSim::FGRocket::SetMixtureRatio ( double mix)
inline

Definition at line 172 of file FGRocket.h.

◆ SetThrustVariation()

void JSBSim::FGRocket::SetThrustVariation ( double var)
inline

Sets the thrust variation for a solid rocket engine.

Solid propellant rocket motor thrust characteristics are typically defined at 70 degrees F temperature. At any other temperature, performance will be different. Warmer propellant grain will burn quicker and at higher thrust. Total motor impulse is not changed for change in thrust.

Parameters
varthe variation in percent. That is, a 2 percent variation would be specified as 0.02. A positive 2% variation in thrust would increase the thrust by 2%, and shorten the burn time.

Definition at line 188 of file FGRocket.h.

◆ SetTotalIspVariation()

void JSBSim::FGRocket::SetTotalIspVariation ( double var)
inline

Sets the variation in total motor energy.

The total energy present in a solid rocket motor can be modified (such as might happen with manufacturing variations) by setting the total Isp variation.

Parameters
varthe variation in percent. That is, a 2 percent variation would be specified as 0.02. This variation will affect the total thrust, but not the burn time.

Definition at line 197 of file FGRocket.h.


The documentation for this class was generated from the following files: