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JSBSim::FGOutput Class Reference

Handles simulation output. More...

#include <FGOutput.h>

Inherits JSBSim::FGModel.

Public Member Functions

 FGOutput (FGFDMExec *)
 
 ~FGOutput () override
 
bool InitModel (void) override
 Initializes the instance.
 
bool Run (bool Holding) override
 Runs the Output model; called by the Executive.
 
void Print (void)
 Makes all the output instances to generate their ouput.
 
void ForceOutput (int idx)
 Force an output instance to generate its output.
 
void SetStartNewOutput (void)
 Reset the output prior to a restart of the simulation.
 
bool SetOutputName (unsigned int idx, const std::string &name)
 Overwrites the name identifier under which the output will be logged.
 
bool SetDirectivesFile (const SGPath &fname)
 Adds a new output instance to the Output Manager.
 
void Enable (void)
 Enables the output generation for all output instances.
 
void Disable (void)
 Disables the output generation for all output instances.
 
bool Toggle (int idx)
 Toggles the output generation of each ouput instance.
 
void SetRateHz (double rate)
 Modifies the output rate for all output instances.
 
bool Load (Element *el, const SGPath &dir=SGPath())
 Load the output directives and adds a new output instance to the Output Manager list.
 
bool Load (int subSystems, std::string protocol, std::string type, std::string port, std::string name, double outRate, std::vector< FGPropertyNode_ptr > &outputProperties)
 Load the output directives and adds a new output instance to the Output Manager list.
 
std::string GetOutputName (unsigned int idx) const
 Get the name identifier to which the output will be directed.
 
SGPath FindFullPathName (const SGPath &path) const override
 
- Public Member Functions inherited from JSBSim::FGModel
 FGModel (FGFDMExec *)
 Constructor.
 
 ~FGModel () override
 Destructor.
 
void SetRate (unsigned int tt)
 Set the ouput rate for the model in frames.
 
unsigned int GetRate (void)
 Get the output rate for the model in frames.
 
FGFDMExecGetExec (void)
 
void SetPropertyManager (FGPropertyManager *fgpm)
 
const std::string & GetName (void)
 
virtual bool Load (Element *el)
 
- Public Member Functions inherited from JSBSim::FGModelFunctions
virtual ~FGModelFunctions ()
 
void RunPreFunctions (void)
 
void RunPostFunctions (void)
 
bool Load (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PreLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PostLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions.
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values.
 
FGFunctionGetPreFunction (const std::string &name)
 Get one of the "pre" function.
 
- Public Member Functions inherited from JSBSim::FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue.
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue.
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue.
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue.
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue.
 
int SomeMessages (void) const
 Reads the message on the queue (but does not delete it).
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue.
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from JSBSim::FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube.
 
static double MachFromImpactPressure (double qc, double p)
 Compute the Mach number from the differential pressure (qc) and the static pressure.
 
static double VcalibratedFromMach (double mach, double p)
 Calculate the calibrated airspeed from the Mach number.
 
static double MachFromVcalibrated (double vcas, double p)
 Calculate the Mach number from the calibrated airspeed.Based on the formulas in the US Air Force Aircraft Performance Flight Testing Manual (AFFTC-TIH-99-01).
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
static double GaussianRandomNumber (void)
 
- Static Public Attributes inherited from JSBSim::FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from JSBSim::FGModel
bool Upload (Element *el, bool preLoad)
 Uploads this model in memory.
 
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from JSBSim::FGModel
unsigned int exe_ctr
 
unsigned int rate
 
std::string Name
 
FGFDMExecFDMExec
 
FGPropertyManagerPropertyManager
 
- Protected Attributes inherited from JSBSim::FGModelFunctions
std::vector< FGFunction * > PreFunctions
 
std::vector< FGFunction * > PostFunctions
 
FGPropertyReader LocalProperties
 
static Message localMsg
 
static std::queue< MessageMessages
 
static unsigned int messageId = 0
 
static constexpr double radtodeg = 180. / 3.14159265358979323846
 
static constexpr double degtorad = 3.14159265358979323846 / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double ktstofps = 1.68781
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double fttom = 0.3048
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static int gaussian_random_number_phase = 0
 

Detailed Description

Handles simulation output.

OUTPUT section definition

The following specifies the way that JSBSim writes out data.

    NAME is the filename you want the output to go to

    TYPE can be:
      CSV         Comma separated data. If a filename is supplied then the
                  data goes to that file. If "COUT" or "cout" is specified, the
                  data goes to stdout. If the filename is a null filename the
                  data goes to stdout, as well.
      SOCKET      Will eventually send data to a socket output, where NAME
                  would then be the IP address of the machine the data should
                  be sent to. DON'T USE THIS YET!
      FLIGHTGEAR  A socket is created for sending binary data packets to
                  an external instance of FlightGear for visuals.  Parameters
                  defining the socket are given on the <output> line.
      TABULAR     Columnar data.
      TERMINAL    Output to terminal. NOT IMPLEMENTED YET!
      NONE        Specifies to do nothing. This setting makes it easy to turn on
                  and off the data output without having to mess with anything
                  else.

      Examples:
<output name="localhost" type="FLIGHTGEAR" port="5500" protocol="tcp" rate="10"/>
unsigned int rate
Definition FGModel.h:102
const char * name
<output name="B737_datalog.csv" type="CSV" rate="20">
<property> velocities/vc-kts </property>
<velocities> ON </velocities>
</output>


    The arguments that can be supplied, currently, are:

    RATE_IN_HZ  An integer rate in times-per-second that the data is output.
                This value may not be *exactly* what you want, due to the
                dependence on dt, the cycle rate for the FDM.

    The following parameters tell which subsystems of data to output:

    simulation       ON|OFF
    atmosphere       ON|OFF
    massprops        ON|OFF
    aerosurfaces     ON|OFF
    rates            ON|OFF
    velocities       ON|OFF
    forces           ON|OFF
    moments          ON|OFF
    position         ON|OFF
    coefficients     ON|OFF
    ground_reactions ON|OFF
    fcs              ON|OFF
    propulsion       ON|OFF

NOTE that Time is always output with the data.

The class FGOutput is the manager of the outputs requested by the user. It manages a list of instances derived from the abstract class FGOutputType.

Definition at line 125 of file FGOutput.h.

Constructor & Destructor Documentation

◆ FGOutput()

JSBSim::FGOutput::FGOutput ( FGFDMExec * fdmex)

Definition at line 56 of file FGOutput.cpp.

◆ ~FGOutput()

JSBSim::FGOutput::~FGOutput ( )
override

Definition at line 70 of file FGOutput.cpp.

Member Function Documentation

◆ Disable()

void JSBSim::FGOutput::Disable ( void )
inline

Disables the output generation for all output instances.

Definition at line 182 of file FGOutput.h.

◆ Enable()

void JSBSim::FGOutput::Enable ( void )
inline

Enables the output generation for all output instances.

Definition at line 180 of file FGOutput.h.

◆ FindFullPathName()

SGPath JSBSim::FGOutput::FindFullPathName ( const SGPath & path) const
overridevirtual

Reimplemented from JSBSim::FGModel.

Definition at line 284 of file FGOutput.cpp.

◆ ForceOutput()

void JSBSim::FGOutput::ForceOutput ( int idx)

Force an output instance to generate its output.

The code executed is basically the same than the code of the method Print() except that the ouput is limited to the instance identified by the parameter of the method.

Parameters
idxID of the instance that will generate its ouput

Definition at line 143 of file FGOutput.cpp.

◆ GetOutputName()

string JSBSim::FGOutput::GetOutputName ( unsigned int idx) const

Get the name identifier to which the output will be directed.

Parameters
idxID of the output instance from which the name identifier must be obtained
Returns
the name identifier.

Definition at line 161 of file FGOutput.cpp.

◆ InitModel()

bool JSBSim::FGOutput::InitModel ( void )
overridevirtual

Initializes the instance.

This method is called by FGFDMExec::RunIC(). This is were the initialization of all classes derived from FGOutputType takes place. It is important that this method is not called prior to FGFDMExec::RunIC() so that the initialization process can be executed properly.

Returns
true if the execution succeeded.

Reimplemented from JSBSim::FGModel.

Definition at line 80 of file FGOutput.cpp.

◆ Load() [1/2]

bool JSBSim::FGOutput::Load ( Element * el,
const SGPath & dir = SGPath() )

Load the output directives and adds a new output instance to the Output Manager list.

Parameters
elXMLElement that is pointing to the output directives
diroptional directory path to load included files from
Returns
true if the execution succeeded.

Definition at line 238 of file FGOutput.cpp.

◆ Load() [2/2]

bool JSBSim::FGOutput::Load ( int subSystems,
std::string protocol,
std::string type,
std::string port,
std::string name,
double outRate,
std::vector< FGPropertyNode_ptr > & outputProperties )

Load the output directives and adds a new output instance to the Output Manager list.

Unlike the Load() method, the new output instance is not generated from output directives read in a XML file but from a list of parameters.

Parameters
subSystemsbitfield that describes the activated subsystems
protocolnetwork protocol for outputs directed to sockets
typetype of output
portport to which the socket will be directed
namefile name to which the output will be directed
outRateoutput rate in Hz
outputPropertieslist of properties that should be output
Returns
true if the execution succeeded.

Definition at line 191 of file FGOutput.cpp.

◆ Print()

void JSBSim::FGOutput::Print ( void )

Makes all the output instances to generate their ouput.

This method does not check that the time step at which the output is requested is consistent with the output rate RATE_IN_HZ. Although Print is not a relevant name for outputs like SOCKET or FLIGHGEAR, it has been kept for backward compatibility.

Definition at line 109 of file FGOutput.cpp.

◆ Run()

bool JSBSim::FGOutput::Run ( bool Holding)
overridevirtual

Runs the Output model; called by the Executive.

Can pass in a value indicating if the executive is directing the simulation to Hold.

Parameters
Holdingif true, the executive has been directed to hold the sim from advancing time. Some models may ignore this flag, such as the Input model, which may need to be active to listen on a socket for the "Resume" command to be given.
Returns
false if no error

Reimplemented from JSBSim::FGModel.

Definition at line 94 of file FGOutput.cpp.

◆ SetDirectivesFile()

bool JSBSim::FGOutput::SetDirectivesFile ( const SGPath & fname)

Adds a new output instance to the Output Manager.

The definition of the new output instance is read from a file.

Parameters
fnamethe name of the file from which the ouput directives should be read.
Returns
true if the execution succeeded.

Definition at line 172 of file FGOutput.cpp.

◆ SetOutputName()

bool JSBSim::FGOutput::SetOutputName ( unsigned int idx,
const std::string & name )

Overwrites the name identifier under which the output will be logged.

This method is taken into account if it is called between Load() and FGFDMExec::RunIC() otherwise it is ignored until the next call to SetStartNewOutput().

Parameters
idxID of the instance which name identifier will be changed
namenew name
Returns
false if the instance does not exists.

Definition at line 151 of file FGOutput.cpp.

◆ SetRateHz()

void JSBSim::FGOutput::SetRateHz ( double rate)

Modifies the output rate for all output instances.

Parameters
ratenew output rate in Hz

Definition at line 135 of file FGOutput.cpp.

◆ SetStartNewOutput()

void JSBSim::FGOutput::SetStartNewOutput ( void )

Reset the output prior to a restart of the simulation.

This method should be called when the simulation is restarted with, for example, new initial conditions. When this method is executed the output instances can take special actions such as closing the current output file and open a new one with a different name.

Definition at line 117 of file FGOutput.cpp.

◆ Toggle()

bool JSBSim::FGOutput::Toggle ( int idx)

Toggles the output generation of each ouput instance.

Parameters
idxID of the output instance which output generation will be toggled.
Returns
false if the instance does not exist otherwise returns the status of the output generation (i.e. true if the output has been enabled, false if the output has been disabled)

Definition at line 125 of file FGOutput.cpp.


The documentation for this class was generated from the following files: