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JSBSim::FGMassBalance Class Reference

Models weight, balance and moment of inertia information. More...

#include <FGMassBalance.h>

Inherits JSBSim::FGModel.

Classes

struct  Inputs
 

Public Member Functions

 FGMassBalance (FGFDMExec *)
 
 ~FGMassBalance ()
 
bool Load (Element *el) override
 
bool InitModel (void) override
 
bool Run (bool Holding) override
 Runs the Mass Balance model; called by the Executive Can pass in a value indicating if the executive is directing the simulation to Hold.
 
double GetMass (void) const
 
double GetWeight (void) const
 
double GetEmptyWeight (void) const
 
const FGColumnVector3GetXYZcg (void) const
 Returns the coordinates of the center of gravity expressed in the structural frame.
 
double GetXYZcg (int axis) const
 
const FGColumnVector3GetDeltaXYZcg (void) const
 
double GetDeltaXYZcg (int axis) const
 
FGMatrix33 GetPointmassInertia (double mass_sl, const FGColumnVector3 &r) const
 Computes the inertia contribution of a pointmass.
 
FGColumnVector3 StructuralToBody (const FGColumnVector3 &r) const
 Conversion from the structural frame to the body frame.
 
void SetEmptyWeight (double EW)
 
void SetBaseCG (const FGColumnVector3 &CG)
 
void AddPointMass (Element *el)
 
double GetTotalPointMassWeight (void) const
 
const FGColumnVector3GetPointMassMoment (void)
 
const FGMatrix33GetJ (void) const
 Returns the inertia matrix expressed in the body frame.
 
const FGMatrix33GetJinv (void) const
 Returns the inverse of the inertia matrix expressed in the body frame.
 
void SetAircraftBaseInertias (const FGMatrix33 &BaseJ)
 
void GetMassPropertiesReport (int i)
 
- Public Member Functions inherited from JSBSim::FGModel
 FGModel (FGFDMExec *)
 Constructor.
 
 ~FGModel () override
 Destructor.
 
bool InitModel (void) override
 
void SetRate (unsigned int tt)
 Set the ouput rate for the model in frames.
 
unsigned int GetRate (void)
 Get the output rate for the model in frames.
 
FGFDMExecGetExec (void)
 
void SetPropertyManager (FGPropertyManager *fgpm)
 
virtual SGPath FindFullPathName (const SGPath &path) const
 
const std::string & GetName (void)
 
- Public Member Functions inherited from JSBSim::FGModelFunctions
virtual ~FGModelFunctions ()
 
void RunPreFunctions (void)
 
void RunPostFunctions (void)
 
bool Load (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PreLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PostLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions.
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values.
 
FGFunctionGetPreFunction (const std::string &name)
 Get one of the "pre" function.
 
- Public Member Functions inherited from JSBSim::FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue.
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue.
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue.
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue.
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue.
 
int SomeMessages (void) const
 Reads the message on the queue (but does not delete it).
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue.
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Public Attributes

struct JSBSim::FGMassBalance::Inputs in
 

Additional Inherited Members

- Public Types inherited from JSBSim::FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube.
 
static double MachFromImpactPressure (double qc, double p)
 Compute the Mach number from the differential pressure (qc) and the static pressure.
 
static double VcalibratedFromMach (double mach, double p)
 Calculate the calibrated airspeed from the Mach number.
 
static double MachFromVcalibrated (double vcas, double p)
 Calculate the Mach number from the calibrated airspeed.Based on the formulas in the US Air Force Aircraft Performance Flight Testing Manual (AFFTC-TIH-99-01).
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
static double GaussianRandomNumber (void)
 
- Static Public Attributes inherited from JSBSim::FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from JSBSim::FGModel
bool Upload (Element *el, bool preLoad)
 Uploads this model in memory.
 
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from JSBSim::FGModel
unsigned int exe_ctr
 
unsigned int rate
 
std::string Name
 
FGFDMExecFDMExec
 
FGPropertyManagerPropertyManager
 
- Protected Attributes inherited from JSBSim::FGModelFunctions
std::vector< FGFunction * > PreFunctions
 
std::vector< FGFunction * > PostFunctions
 
FGPropertyReader LocalProperties
 
static Message localMsg
 
static std::queue< MessageMessages
 
static unsigned int messageId = 0
 
static constexpr double radtodeg = 180. / 3.14159265358979323846
 
static constexpr double degtorad = 3.14159265358979323846 / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double ktstofps = 1.68781
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double fttom = 0.3048
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static int gaussian_random_number_phase = 0
 

Detailed Description

Models weight, balance and moment of inertia information.

Maintains a vector of point masses. Sums the contribution of all, and provides this to FGPropagate. Loads the <mass_balance> section of the aircraft configuration file. There can be any number of <pointmasses>. Each can also have a shape which - if present - causes an associated moment of inertia to be calculated based on the shape. Note that a cylinder is solid, a tube is hollow, a ball is solid and a sphere is hollow.

The inertia tensor must be specified in the structural frame (x axis positive aft, y axis positive out of the right wing and z axis upward). The sign of the inertia cross products are optional by JSBSim. if negated_crossproduct_inertia == "true", then define: ixy = -integral( x * y * dm ), ixz = -integral( x * z * dm ), iyz = -integral( y * z * dm ). else if negated_crossproduct_inertia == "false", then define: ixy = integral( x * y * dm ), ixz = integral( x * z * dm ), iyz = integral( y * z * dm ). default is negated_crossproduct_inertia = "true". We strongly recommend defining negated_crossproduct_inertia = "false", which is consistent with the specifications in the field of flight dynamics.

Configuration File Format for <mass_balance> Section:

<mass_balance negated_crossproduct_inertia="true|false">
<ixx unit="{SLUG*FT2 | KG*M2}"> {number} </ixx>
<iyy unit="{SLUG*FT2 | KG*M2}"> {number} </iyy>
<izz unit="{SLUG*FT2 | KG*M2}"> {number} </izz>
<ixy unit="{SLUG*FT2 | KG*M2}"> {number} </ixy>
<ixz unit="{SLUG*FT2 | KG*M2}"> {number} </ixz>
<iyz unit="{SLUG*FT2 | KG*M2}"> {number} </iyz>
<emptywt unit="{LBS | KG"> {number} </emptywt>
<location name="CG" unit="{IN | FT | M}">
<x> {number} </x>
<y> {number} </y>
<z> {number} </z>
</location>
[<pointmass name="{string}">
<form shape="{tube | cylinder | sphere | ball}">
<radius unit="{IN | FT | M}"> {number} </radius>
<length unit="{IN | FT | M}"> {number} </length>
</form>
<weight unit="{LBS | KG}"> {number} </weight>
<location name="{string}" unit="{IN | FT | M}">
<x> {number} </x>
<y> {number} </y>
<z> {number} </z>
</location>
</pointmass>
... other point masses ...]
</mass_balance>
@see Stevens and Lewis, "Flight Control & Simulation"
@see Bernard Etkin, " Dynamics Of Atmosferic Flight"
@see https://en.wikipedia.org/wiki/Moment_of_inertia#Inertia_tensor
@see https://www.mathworks.com/help/physmod/sm/ug/specify-custom-inertia.html

Definition at line 122 of file FGMassBalance.h.

Constructor & Destructor Documentation

◆ FGMassBalance()

JSBSim::FGMassBalance::FGMassBalance ( FGFDMExec * fdmex)
explicit

Definition at line 56 of file FGMassBalance.cpp.

◆ ~FGMassBalance()

JSBSim::FGMassBalance::~FGMassBalance ( )

Definition at line 79 of file FGMassBalance.cpp.

Member Function Documentation

◆ AddPointMass()

void JSBSim::FGMassBalance::AddPointMass ( Element * el)

Definition at line 266 of file FGMassBalance.cpp.

◆ GetDeltaXYZcg() [1/2]

double JSBSim::FGMassBalance::GetDeltaXYZcg ( int axis) const
inline

Definition at line 149 of file FGMassBalance.h.

◆ GetDeltaXYZcg() [2/2]

const FGColumnVector3 & JSBSim::FGMassBalance::GetDeltaXYZcg ( void ) const
inline

Definition at line 148 of file FGMassBalance.h.

◆ GetEmptyWeight()

double JSBSim::FGMassBalance::GetEmptyWeight ( void ) const
inline

Definition at line 143 of file FGMassBalance.h.

◆ GetJ()

const FGMatrix33 & JSBSim::FGMassBalance::GetJ ( void ) const
inline

Returns the inertia matrix expressed in the body frame.

Definition at line 193 of file FGMassBalance.h.

◆ GetJinv()

const FGMatrix33 & JSBSim::FGMassBalance::GetJinv ( void ) const
inline

Returns the inverse of the inertia matrix expressed in the body frame.

Definition at line 195 of file FGMassBalance.h.

◆ GetMass()

double JSBSim::FGMassBalance::GetMass ( void ) const
inline

Definition at line 141 of file FGMassBalance.h.

◆ GetMassPropertiesReport()

void JSBSim::FGMassBalance::GetMassPropertiesReport ( int i)

Definition at line 452 of file FGMassBalance.cpp.

◆ GetPointmassInertia()

FGMatrix33 JSBSim::FGMassBalance::GetPointmassInertia ( double mass_sl,
const FGColumnVector3 & r ) const
inline

Computes the inertia contribution of a pointmass.

Computes and returns the inertia matrix of a pointmass of mass slugs at the given vector r in the structural frame. The units should be for the mass in slug and the vector in the structural frame as usual in inches.

Parameters
mass_slthe mass of this single pointmass given in slugs
rthe location of this single pointmass in the structural frame

Definition at line 159 of file FGMassBalance.h.

◆ GetPointMassMoment()

const FGColumnVector3 & JSBSim::FGMassBalance::GetPointMassMoment ( void )

Definition at line 336 of file FGMassBalance.cpp.

◆ GetTotalPointMassWeight()

double JSBSim::FGMassBalance::GetTotalPointMassWeight ( void ) const

Definition at line 324 of file FGMassBalance.cpp.

◆ GetWeight()

double JSBSim::FGMassBalance::GetWeight ( void ) const
inline

Definition at line 142 of file FGMassBalance.h.

◆ GetXYZcg() [1/2]

double JSBSim::FGMassBalance::GetXYZcg ( int axis) const
inline

Definition at line 147 of file FGMassBalance.h.

◆ GetXYZcg() [2/2]

const FGColumnVector3 & JSBSim::FGMassBalance::GetXYZcg ( void ) const
inline

Returns the coordinates of the center of gravity expressed in the structural frame.

Definition at line 146 of file FGMassBalance.h.

◆ InitModel()

bool JSBSim::FGMassBalance::InitModel ( void )
overridevirtual

Reimplemented from JSBSim::FGModelFunctions.

Definition at line 88 of file FGMassBalance.cpp.

◆ Load()

bool JSBSim::FGMassBalance::Load ( Element * el)
overridevirtual

Reimplemented from JSBSim::FGModel.

Definition at line 132 of file FGMassBalance.cpp.

◆ Run()

bool JSBSim::FGMassBalance::Run ( bool Holding)
overridevirtual

Runs the Mass Balance model; called by the Executive Can pass in a value indicating if the executive is directing the simulation to Hold.

Parameters
Holdingif true, the executive has been directed to hold the sim from advancing time. Some models may ignore this flag, such as the Input model, which may need to be active to listen on a socket for the "Resume" command to be given.
Returns
false if no error

Reimplemented from JSBSim::FGModel.

Definition at line 181 of file FGMassBalance.cpp.

◆ SetAircraftBaseInertias()

void JSBSim::FGMassBalance::SetAircraftBaseInertias ( const FGMatrix33 & BaseJ)
inline

Definition at line 196 of file FGMassBalance.h.

◆ SetBaseCG()

void JSBSim::FGMassBalance::SetBaseCG ( const FGColumnVector3 & CG)
inline

Definition at line 186 of file FGMassBalance.h.

◆ SetEmptyWeight()

void JSBSim::FGMassBalance::SetEmptyWeight ( double EW)
inline

Definition at line 185 of file FGMassBalance.h.

◆ StructuralToBody()

FGColumnVector3 JSBSim::FGMassBalance::StructuralToBody ( const FGColumnVector3 & r) const

Conversion from the structural frame to the body frame.

Converts the location given in the structural frame coordinate system to the body frame. The units of the structural frame are assumed to be in inches. The unit of the result is in ft.

Parameters
rvector coordinate in the structural reference frame (X positive aft, measurements in inches).
Returns
vector coordinate in the body frame, in feet.

Definition at line 364 of file FGMassBalance.cpp.

Member Data Documentation

◆ in

struct JSBSim::FGMassBalance::Inputs JSBSim::FGMassBalance::in

The documentation for this class was generated from the following files: