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JSBSim::FGInput Class Reference

Handles simulation input. More...

#include <FGInput.h>

Inherits JSBSim::FGModel.

Public Member Functions

 FGInput (FGFDMExec *)
 
 ~FGInput () override
 
bool Load (Element *el) override
 Load the input directives and adds a new input instance to the Input Manager list.
 
bool InitModel (void) override
 Initializes the instance.
 
bool Run (bool Holding) override
 Runs the Input model; called by the Executive Can pass in a value indicating if the executive is directing the simulation to Hold.
 
bool SetDirectivesFile (const SGPath &fname)
 Adds a new input instance to the Input Manager.
 
void Enable (void)
 Enables the input generation for all input instances.
 
void Disable (void)
 Disables the input generation for all input instances.
 
bool Toggle (int idx)
 Toggles the input generation of each input instance.
 
bool SetInputName (unsigned int idx, const std::string &name)
 Overwrites the name identifier under which the input will be logged.
 
std::string GetInputName (unsigned int idx) const
 Get the name identifier to which the input will be directed.
 
- Public Member Functions inherited from JSBSim::FGModel
 FGModel (FGFDMExec *)
 Constructor.
 
 ~FGModel () override
 Destructor.
 
bool InitModel (void) override
 
void SetRate (unsigned int tt)
 Set the ouput rate for the model in frames.
 
unsigned int GetRate (void)
 Get the output rate for the model in frames.
 
FGFDMExecGetExec (void)
 
void SetPropertyManager (FGPropertyManager *fgpm)
 
virtual SGPath FindFullPathName (const SGPath &path) const
 
const std::string & GetName (void)
 
- Public Member Functions inherited from JSBSim::FGModelFunctions
virtual ~FGModelFunctions ()
 
void RunPreFunctions (void)
 
void RunPostFunctions (void)
 
bool Load (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PreLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
void PostLoad (Element *el, FGFDMExec *fdmex, std::string prefix="")
 
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions.
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values.
 
FGFunctionGetPreFunction (const std::string &name)
 Get one of the "pre" function.
 
- Public Member Functions inherited from JSBSim::FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue.
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue.
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue.
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue.
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue.
 
int SomeMessages (void) const
 Reads the message on the queue (but does not delete it).
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue.
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 

Additional Inherited Members

- Public Types inherited from JSBSim::FGJSBBase
enum  { eL = 1 , eM , eN }
 Moments L, M, N. More...
 
enum  { eP = 1 , eQ , eR }
 Rates P, Q, R. More...
 
enum  { eU = 1 , eV , eW }
 Velocities U, V, W. More...
 
enum  { eX = 1 , eY , eZ }
 Positions X, Y, Z. More...
 
enum  { ePhi = 1 , eTht , ePsi }
 Euler angles Phi, Theta, Psi. More...
 
enum  { eDrag = 1 , eSide , eLift }
 Stability axis forces, Drag, Side force, Lift. More...
 
enum  { eRoll = 1 , ePitch , eYaw }
 Local frame orientation Roll, Pitch, Yaw. More...
 
enum  { eNorth = 1 , eEast , eDown }
 Local frame position North, East, Down. More...
 
enum  { eLat = 1 , eLong , eRad }
 Locations Radius, Latitude, Longitude. More...
 
enum  {
  inNone = 0 , inDegrees , inRadians , inMeters ,
  inFeet
}
 Conversion specifiers. More...
 
static const std::string & GetVersion (void)
 Returns the version number of JSBSim.
 
static constexpr double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit.
 
static constexpr double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine.
 
static constexpr double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius.
 
static constexpr double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine.
 
static constexpr double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin.
 
static constexpr double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius.
 
static constexpr double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit.
 
static constexpr double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin.
 
static constexpr double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius.
 
static constexpr double FeetToMeters (double measure)
 Converts from feet to meters.
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube.
 
static double MachFromImpactPressure (double qc, double p)
 Compute the Mach number from the differential pressure (qc) and the static pressure.
 
static double VcalibratedFromMach (double mach, double p)
 Calculate the calibrated airspeed from the Mach number.
 
static double MachFromVcalibrated (double vcas, double p)
 Calculate the Mach number from the calibrated airspeed.Based on the formulas in the US Air Force Aircraft Performance Flight Testing Manual (AFFTC-TIH-99-01).
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison.
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison.
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison.
 
static constexpr double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static constexpr double sign (double num)
 
static double GaussianRandomNumber (void)
 
- Static Public Attributes inherited from JSBSim::FGJSBBase
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
static short debug_lvl = 1
 
- Protected Member Functions inherited from JSBSim::FGModel
bool Upload (Element *el, bool preLoad)
 Uploads this model in memory.
 
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from JSBSim::FGModel
unsigned int exe_ctr
 
unsigned int rate
 
std::string Name
 
FGFDMExecFDMExec
 
FGPropertyManagerPropertyManager
 
- Protected Attributes inherited from JSBSim::FGModelFunctions
std::vector< FGFunction * > PreFunctions
 
std::vector< FGFunction * > PostFunctions
 
FGPropertyReader LocalProperties
 
static Message localMsg
 
static std::queue< MessageMessages
 
static unsigned int messageId = 0
 
static constexpr double radtodeg = 180. / 3.14159265358979323846
 
static constexpr double degtorad = 3.14159265358979323846 / 180.
 
static constexpr double hptoftlbssec = 550.0
 
static constexpr double psftoinhg = 0.014138
 
static constexpr double psftopa = 47.88
 
static constexpr double ktstofps = 1.68781
 
static constexpr double fpstokts = 1.0 / ktstofps
 
static constexpr double inchtoft = 1.0/12.0
 
static constexpr double fttom = 0.3048
 
static constexpr double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static constexpr double in3tom3 = inchtoft*inchtoft*inchtoft/m3toft3
 
static constexpr double inhgtopa = 3386.38
 
static constexpr double slugtolb = 32.174049
 Note that definition of lbtoslug by the inverse of slugtolb and not to a different constant you can also get from some tables will make lbtoslug*slugtolb == 1 up to the magnitude of roundoff.
 
static constexpr double lbtoslug = 1.0/slugtolb
 
static constexpr double kgtolb = 2.20462
 
static constexpr double kgtoslug = 0.06852168
 
static const std::string needed_cfg_version = "2.0"
 
static const std::string JSBSim_version = JSBSIM_VERSION " " __DATE__ " " __TIME__
 
static int gaussian_random_number_phase = 0
 

Detailed Description

Handles simulation input.

INPUT section definition

The following specifies the way that JSBSim writes out data.

    NAME is the filename you want the input to come from

    TYPE can be:
      SOCKET      Will eventually send data to a socket input, where NAME
                  would then be the IP address of the machine the data should
                  be sent to. DON'T USE THIS YET!
      NONE        Specifies to do nothing. This setting makes it easy to turn on and
                  off the data input without having to mess with anything else.

      Examples:
<input type="SOCKET" port="4321"/>


The class FGInput is the manager of the inputs requested by the user. It
manages a list of instances derived from the abstract class FGInputType.

Definition at line 84 of file FGInput.h.

Constructor & Destructor Documentation

◆ FGInput()

FGInput::FGInput ( FGFDMExec * fdmex)

Definition at line 55 of file FGInput.cpp.

◆ ~FGInput()

FGInput::~FGInput ( )
override

Definition at line 65 of file FGInput.cpp.

Member Function Documentation

◆ Disable()

void JSBSim::FGInput::Disable ( void )
inline

Disables the input generation for all input instances.

Definition at line 123 of file FGInput.h.

◆ Enable()

void JSBSim::FGInput::Enable ( void )
inline

Enables the input generation for all input instances.

Definition at line 121 of file FGInput.h.

◆ GetInputName()

string FGInput::GetInputName ( unsigned int idx) const

Get the name identifier to which the input will be directed.

Parameters
idxID of the input instance from which the name identifier must be obtained
Returns
the name identifier.

Definition at line 190 of file FGInput.cpp.

◆ InitModel()

bool FGInput::InitModel ( void )
overridevirtual

Initializes the instance.

This method is called by FGFDMExec::RunIC(). This is were the initialization of all classes derived from FGInputType takes place. It is important that this method is not called prior to FGFDMExec::RunIC() so that the initialization process can be executed properly.

Returns
true if the execution succeeded.

Reimplemented from JSBSim::FGModelFunctions.

Definition at line 121 of file FGInput.cpp.

◆ Load()

bool FGInput::Load ( Element * el)
overridevirtual

Load the input directives and adds a new input instance to the Input Manager list.

Parameters
elXMLElement that is pointing to the input directives
Returns
true if the execution succeeded.

Reimplemented from JSBSim::FGModel.

Definition at line 76 of file FGInput.cpp.

◆ Run()

bool FGInput::Run ( bool Holding)
overridevirtual

Runs the Input model; called by the Executive Can pass in a value indicating if the executive is directing the simulation to Hold.

Parameters
Holdingif true, the executive has been directed to hold the sim from advancing time. Some models may ignore this flag, such as the Input model, which may need to be active to listen on a socket for the "Resume" command to be given.
Returns
false if no error

Reimplemented from JSBSim::FGModel.

Definition at line 136 of file FGInput.cpp.

◆ SetDirectivesFile()

bool FGInput::SetDirectivesFile ( const SGPath & fname)

Adds a new input instance to the Input Manager.

The definition of the new input instance is read from a file.

Parameters
fnamethe name of the file from which the ouput directives should be read.
Returns
true if the execution succeeded.

Definition at line 151 of file FGInput.cpp.

◆ SetInputName()

bool FGInput::SetInputName ( unsigned int idx,
const std::string & name )

Overwrites the name identifier under which the input will be logged.

This method is taken into account if it is called between Load() and FGFDMExec::RunIC() otherwise it is ignored until the next call to SetStartNewInput().

Parameters
idxID of the instance which name identifier will be changed
namenew name
Returns
false if the instance does not exists.

Definition at line 180 of file FGInput.cpp.

◆ Toggle()

bool FGInput::Toggle ( int idx)

Toggles the input generation of each input instance.

Parameters
idxID of the input instance which input generation will be toggled.
Returns
false if the instance does not exist otherwise returns the status of the input generation (i.e. true if the input has been enabled, false if the input has been disabled)

Definition at line 170 of file FGInput.cpp.


The documentation for this class was generated from the following files: