#include <groundreactions.hxx>
Definition at line 16 of file groundreactions.hxx.
◆ GroundReactions()
GroundReactions::GroundReactions |
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◆ ~GroundReactions()
GroundReactions::~GroundReactions |
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default |
◆ getBumpiness()
float GroundReactions::getBumpiness |
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inline |
◆ getGroundDisplacement()
float GroundReactions::getGroundDisplacement |
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◆ getPressure()
float GroundReactions::getPressure |
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inline |
◆ getRolingFrictionFactor()
float GroundReactions::getRolingFrictionFactor |
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inline |
◆ getSolid()
bool GroundReactions::getSolid |
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inline |
◆ getStaticFrictionFactor()
float GroundReactions::getStaticFrictionFactor |
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inline |
◆ setHeading()
void GroundReactions::setHeading |
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float | h | ) |
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inline |
◆ setPosition()
void GroundReactions::setPosition |
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const double | pt[3] | ) |
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◆ update()
bool GroundReactions::update |
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simgear::BVHMaterial const *& | material | ) |
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The documentation for this class was generated from the following files: