#include <FGMouseInput.hxx>
Inherits SGSubsystem, and FGCommonInput.
Definition at line 41 of file FGMouseInput.hxx.
◆ FGMouseInput()
FGMouseInput::FGMouseInput |
( |
| ) |
|
|
default |
◆ ~FGMouseInput()
virtual FGMouseInput::~FGMouseInput |
( |
| ) |
|
|
virtualdefault |
◆ doMouseClick()
void FGMouseInput::doMouseClick |
( |
int | b, |
|
|
int | updown, |
|
|
int | x, |
|
|
int | y, |
|
|
bool | mainWindow, |
|
|
const osgGA::GUIEventAdapter * | ea ) |
◆ doMouseMotion()
void FGMouseInput::doMouseMotion |
( |
int | x, |
|
|
int | y, |
|
|
const osgGA::GUIEventAdapter * | ea ) |
◆ init()
void FGMouseInput::init |
( |
| ) |
|
|
override |
◆ isActiveModePassThrough()
bool FGMouseInput::isActiveModePassThrough |
( |
| ) |
const |
check if the active mode passes clicks through to the UI or not
Definition at line 749 of file FGMouseInput.cxx.
◆ isRightDragToLookEnabled()
bool FGMouseInput::isRightDragToLookEnabled |
( |
| ) |
const |
isRightDragToLookEnabled - test if we're in right-mouse-drag to adjust the view direction/position mode.
- Returns
Definition at line 740 of file FGMouseInput.cxx.
◆ reinit()
void FGMouseInput::reinit |
( |
| ) |
|
|
override |
◆ shutdown()
void FGMouseInput::shutdown |
( |
| ) |
|
|
override |
◆ staticSubsystemClassId()
static const char * FGMouseInput::staticSubsystemClassId |
( |
| ) |
|
|
inlinestatic |
◆ update()
void FGMouseInput::update |
( |
double | dt | ) |
|
|
override |
The documentation for this class was generated from the following files: