Inherits simgear::HLAObjectClass.
Definition at line 719 of file hla.cxx.
◆ MultiplayerObjectClass()
FGHLA::MultiplayerObjectClass::MultiplayerObjectClass |
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const std::string & | name, |
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sg::HLAFederate * | federate ) |
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◆ ~MultiplayerObjectClass()
virtual FGHLA::MultiplayerObjectClass::~MultiplayerObjectClass |
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◆ createAttributeDataElements()
virtual void FGHLA::MultiplayerObjectClass::createAttributeDataElements |
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sg::HLAObjectInstance & | objectInstance | ) |
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◆ createObjectInstance()
◆ deleteInstance()
virtual void FGHLA::MultiplayerObjectClass::deleteInstance |
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sg::HLAObjectInstance & | objectInstance | ) |
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◆ discoverInstance()
virtual void FGHLA::MultiplayerObjectClass::discoverInstance |
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sg::HLAObjectInstance & | objectInstance, |
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const sg::RTIData & | tag ) |
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◆ getLocationFactory()
sg::HLALocationFactory * FGHLA::MultiplayerObjectClass::getLocationFactory |
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◆ getModelFactory()
ModelFactory * FGHLA::MultiplayerObjectClass::getModelFactory |
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◆ getMPPropertiesIndex()
const sg::HLADataElementIndex & FGHLA::MultiplayerObjectClass::getMPPropertiesIndex |
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◆ getSimTimeFactory()
◆ registerInstance()
virtual void FGHLA::MultiplayerObjectClass::registerInstance |
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sg::HLAObjectInstance & | objectInstance | ) |
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◆ removeInstance()
virtual void FGHLA::MultiplayerObjectClass::removeInstance |
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sg::HLAObjectInstance & | objectInstance, |
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const sg::RTIData & | tag ) |
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◆ setInputProperty()
void FGHLA::MultiplayerObjectClass::setInputProperty |
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const sg::HLADataElementIndex & | index, |
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const std::string & | property ) |
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◆ setLocationFactory()
void FGHLA::MultiplayerObjectClass::setLocationFactory |
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sg::HLALocationFactory * | locationFactory | ) |
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◆ setModelFactory()
void FGHLA::MultiplayerObjectClass::setModelFactory |
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ModelFactory * | modelFactory | ) |
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◆ setMPPropertiesIndex()
void FGHLA::MultiplayerObjectClass::setMPPropertiesIndex |
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const sg::HLADataElementIndex & | index | ) |
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◆ setOutputProperty()
void FGHLA::MultiplayerObjectClass::setOutputProperty |
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const sg::HLADataElementIndex & | index, |
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const std::string & | property ) |
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◆ setSimTimeFactory()
void FGHLA::MultiplayerObjectClass::setSimTimeFactory |
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SimTimeFactory * | simTimeFactory | ) |
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The documentation for this class was generated from the following file: