Inherits JSBSim::FGGroundCallback.
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| FGFSGroundCallback (FGJSBsim *ifc) |
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virtual | ~FGFSGroundCallback () |
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virtual double | GetAltitude (const FGLocation &l) const |
| Get the altitude above sea level dependent on the location.
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double | GetAGLevel (double t, const FGLocation &l, FGLocation &cont, FGColumnVector3 &n, FGColumnVector3 &v, FGColumnVector3 &w) const override |
| Compute the altitude above ground.
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| FGGroundCallback () |
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virtual | ~FGGroundCallback () |
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virtual double | GetAGLevel (const FGLocation &location, FGLocation &contact, FGColumnVector3 &normal, FGColumnVector3 &v, FGColumnVector3 &w) const |
| Compute the altitude above ground.
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virtual void | SetTerrainElevation (double h) |
| Set the terrain elevation.
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virtual void | SetEllipse (double semimajor, double semiminor) |
| Set the planet semimajor and semiminor axes.
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void | SetTime (double _time) |
| Set the simulation time.
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Definition at line 72 of file JSBSim.cxx.
◆ FGFSGroundCallback()
FGFSGroundCallback::FGFSGroundCallback |
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FGJSBsim * | ifc | ) |
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inline |
◆ ~FGFSGroundCallback()
virtual FGFSGroundCallback::~FGFSGroundCallback |
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inlinevirtual |
◆ GetAGLevel()
◆ GetAltitude()
virtual double FGFSGroundCallback::GetAltitude |
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const FGLocation & | l | ) |
const |
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inlinevirtual |
Get the altitude above sea level dependent on the location.
Definition at line 78 of file JSBSim.cxx.
The documentation for this class was generated from the following file: