#include <config.h>
#include "airport.hxx"
#include <algorithm>
#include <cassert>
#include <utility>
#include <simgear/debug/ErrorReportingCallback.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/sg_inlines.h>
#include <simgear/structure/exception.hxx>
#include <Environment/environment_mgr.hxx>
#include <Environment/environment.hxx>
#include <Main/fg_props.hxx>
#include <Airports/runways.hxx>
#include <Airports/pavement.hxx>
#include <Airports/xmlloader.hxx>
#include <Airports/dynamics.hxx>
#include <Airports/airportdynamicsmanager.hxx>
#include <Navaids/procedure.hxx>
#include <Navaids/waypoint.hxx>
#include <ATC/CommStation.hxx>
#include <Navaids/NavDataCache.hxx>
#include <Navaids/navrecord.hxx>
#include <Navaids/positioned.hxx>
#include <Airports/groundnetwork.hxx>
Go to the source code of this file.
◆ fgFindAirportID()
const FGAirport * fgFindAirportID |
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const std::string & | id | ) |
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◆ fgGetAirportElev()
double fgGetAirportElev |
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const std::string & | id | ) |
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◆ fgGetAirportPos()
SGGeod fgGetAirportPos |
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const std::string & | id | ) |
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