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acmodel.cxx File Reference
#include <cstring>
#include <simgear/compiler.h>
#include <simgear/debug/ErrorReportingCallback.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/scene/model/animation.hxx>
#include <simgear/scene/model/placement.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/scene/model/modellib.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Viewer/renderer.hxx>
#include <Viewer/viewmgr.hxx>
#include <Viewer/view.hxx>
#include <Scenery/scenery.hxx>
#include <Sound/fg_fx.hxx>
#include <GUI/Highlight.hxx>
#include "acmodel.hxx"

Go to the source code of this file.

Classes

struct  VisitorHighlight
 

Functions

static osg::Node * fgLoad3DModel (const SGPath &path, SGPropertyNode *prop_root)
 
SGSubsystemMgr::Registrant< FGAircraftModelregistrantFGAircraftModel (SGSubsystemMgr::DISPLAY)
 

Function Documentation

◆ fgLoad3DModel()

static osg::Node * fgLoad3DModel ( const SGPath & path,
SGPropertyNode * prop_root )
static

Definition at line 36 of file acmodel.cxx.

◆ registrantFGAircraftModel()

SGSubsystemMgr::Registrant< FGAircraftModel > registrantFGAircraftModel ( SGSubsystemMgr::DISPLAY )