#include <simgear/debug/logstream.hxx>
#include "Math.hpp"
#include "BodyEnvironment.hpp"
#include "Ground.hpp"
#include "RigidBody.hpp"
#include <cfloat>
#include <simgear/bvh/BVHMaterial.hxx>
#include <FDM/flight.hxx>
#include "Gear.hpp"
Go to the source code of this file.
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static float | yasim::magnitudeUnit (const float *v, float *out) |
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bool | yasim::gearCompression (const float(&ground)[4], const GearVector &compression, const float(&wheel_pos)[3], const GearVector(&wheel_axle), float wheel_radius, float tyre_radius, std::function< float()> bump_fn, float(&o_contact)[3], float &o_compression_distance_vertical, float &o_compression_norm) |
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bool | yasim::gearCompressionOld (const float(&ground)[4], const GearVector &compression, const float(&pos)[3], std::function< float()> bump_fn, float(&o_contact)[3], float &o_compression_distance_vertical, float &o_compression_norm) |
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