#include "GUI/dialog.hxx"
#include "config.h"
#include <utility>
#include "FGPUICompatDialog.hxx"
#include <simgear/debug/BufferedLogCallback.hxx>
#include <simgear/nasal/cppbind/NasalObject.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/scene/tsync/terrasync.hxx>
#include <simgear/structure/SGBinding.hxx>
#include <Main/fg_os.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scripting/NasalSys.hxx>
#include <Translations/FGTranslate.hxx>
#include "FGColor.hxx"
#include "PUICompatObject.hxx"
#include "new_gui.hxx"
Go to the source code of this file.
◆ f_dialogCanResize()
◆ f_dialogModuleHash()
◆ f_dialogRootObject()
◆ f_makeDialogPeer()
naRef f_makeDialogPeer |
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const nasal::CallContext & | ctx | ) |
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◆ propNodeGhostCreate()
naRef propNodeGhostCreate |
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naContext | c, |
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SGPropertyNode * | n ) |
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extern |