#include <GUI/FGNasalMenuBar.hxx>
#include <vector>
#include <simgear/misc/strutils.hxx>
#include <simgear/nasal/cppbind/Ghost.hxx>
#include <simgear/props/props.hxx>
#include <simgear/structure/SGBinding.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scripting/NasalSys.hxx>
Go to the source code of this file.
◆ NasalMenuItemPtr
◆ NasalMenuPtr
◆ VisibilityMode
| Enumerator |
|---|
| Visible | |
| Hidden | |
| AutoHide | |
| HideIfOverlapsWindow | |
Definition at line 34 of file FGNasalMenuBar.cxx.
◆ f_itemAddCallback()
| static naRef f_itemAddCallback |
( |
NasalMenuItem & | item, |
|
|
const nasal::CallContext & | ctx ) |
|
static |
◆ nameIsSeparator()
| static bool nameIsSeparator |
( |
const std::string & | n | ) |
|
|
static |