#include <algorithm>
#include <osgDB/Registry>
#include <osgUtil/Tessellator>
#include <osgUtil/DelaunayTriangulator>
#include <osg/Geode>
#include <osg/Geometry>
#include <osgTerrain/Terrain>
#include <osgTerrain/TerrainTechnique>
#include <simgear/scene/material/Effect.hxx>
#include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/model/BoundingVolumeBuildVisitor.hxx>
#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/scene/tgdb/VPBTechnique.hxx>
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <Airports/apt_loader.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include "airport.hxx"
#include "runways.hxx"
#include "pavement.hxx"
#include "AirportBuilder.hxx"
Go to the source code of this file.
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namespace | flightgear |
| FlightPlan.hxx - defines a full flight-plan object, including departure, cruise, arrival information and waypoints.
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typedef simgear::ModelRegistryCallback< simgear::DefaultProcessPolicy, simgear::NoCachePolicy, simgear::NoOptimizePolicy, simgear::NoSubstitutePolicy, simgear::BuildGroupBVHPolicy > | AirportCallback |
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◆ AirportCallback
typedef simgear::ModelRegistryCallback<simgear::DefaultProcessPolicy, simgear::NoCachePolicy, simgear::NoOptimizePolicy, simgear::NoSubstitutePolicy, simgear::BuildGroupBVHPolicy> AirportCallback |