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#include <cmath>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/math/sg_random.hxx>
#include <simgear/sg_inlines.h>
#include <simgear/timing/sg_time.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include "AIShip.hxx"
Go to the source code of this file.
Functions | |
double | fgIsFinite (double x) |
double fgIsFinite | ( | double | x | ) |
Definition at line 15 of file AIShip.cxx.