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AIManager.cxx File Reference
#include <algorithm>
#include <cstring>
#include <simgear/debug/ErrorReportingCallback.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/sg_inlines.h>
#include <simgear/structure/SGBinding.hxx>
#include <simgear/structure/commands.hxx>
#include <simgear/structure/exception.hxx>
#include <Add-ons/AddonManager.hxx>
#include <Airports/airport.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Main/sentryIntegration.hxx>
#include <Scripting/NasalSys.hxx>
#include "AIAircraft.hxx"
#include "AIBallistic.hxx"
#include "AICarrier.hxx"
#include "AIEscort.hxx"
#include "AIGroundVehicle.hxx"
#include "AIManager.hxx"
#include "AIMultiplayer.hxx"
#include "AIShip.hxx"
#include "AIStatic.hxx"
#include "AIStorm.hxx"
#include "AITanker.hxx"
#include "AIThermal.hxx"
#include "AIWingman.hxx"

Go to the source code of this file.

Classes

class  FGAIManager::Scenario
 

Functions

SGSubsystemMgr::Registrant< FGAIManagerregistrantFGAIManager (SGSubsystemMgr::POST_FDM, {{"nasal", SGSubsystemMgr::Dependency::HARD}})
 

Variables

static bool static_haveRegisteredScenarios = false
 

Function Documentation

◆ registrantFGAIManager()

SGSubsystemMgr::Registrant< FGAIManager > registrantFGAIManager ( SGSubsystemMgr::POST_FDM ,
{{"nasal", SGSubsystemMgr::Dependency::HARD}}  )

Variable Documentation

◆ static_haveRegisteredScenarios

bool static_haveRegisteredScenarios = false
static

Definition at line 41 of file AIManager.cxx.