#include <config.h>
#include <string.h>
#include <simgear/compiler.h>
#include <string>
#include <osg/ref_ptr>
#include <osg/Node>
#include <osgDB/FileUtils>
#include <simgear/debug/ErrorReportingCallback.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <Main/ErrorReporter.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include <Scripting/NasalModelData.hxx>
#include <Scripting/NasalSys.hxx>
#include <Sound/fg_fx.hxx>
#include "AIFlightPlan.hxx"
#include "AIBase.hxx"
#include "AIManager.hxx"
Go to the source code of this file.
◆ default_model
std::string default_model = "Models/Geometry/glider.ac" |
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static |