31 tie(
"gear/gear[0]/position-norm", SGRawValuePointer<double>(&
m_gearPos));
32 tie(
"gear/gear[1]/position-norm", SGRawValuePointer<double>(&
m_gearPos));
33 tie(
"gear/gear[2]/position-norm", SGRawValuePointer<double>(&
m_gearPos));
34 tie(
"gear/gear[3]/position-norm", SGRawValuePointer<double>(&
m_gearPos));
35 tie(
"gear/gear[4]/position-norm", SGRawValuePointer<double>(&
m_gearPos));
36 tie(
"gear/gear[5]/position-norm", SGRawValuePointer<double>(&
m_gearPos));
38 tie(
"surface-positions/flap-pos-norm",
39 SGRawValueMethods<FGAIBaseAircraft, double>(*
this,
43 tie(
"surface-positions/spoiler-pos-norm",
44 SGRawValueMethods<FGAIBaseAircraft, double>(*
this,
48 tie(
"surface-positions/speedbrake-pos-norm",
49 SGRawValueMethods<FGAIBaseAircraft, double>(*
this,
53 tie(
"controls/lighting/beacon",
54 SGRawValueMethods<FGAIBaseAircraft, bool>(*
this,
58 tie(
"controls/lighting/cabin-lights",
59 SGRawValueMethods<FGAIBaseAircraft, bool>(*
this,
63 tie(
"controls/lighting/landing-lights",
64 SGRawValueMethods<FGAIBaseAircraft, bool>(*
this,
68 tie(
"controls/lighting/nav-lights",
69 SGRawValueMethods<FGAIBaseAircraft, bool>(*
this,
73 tie(
"controls/lighting/strobe",
74 SGRawValueMethods<FGAIBaseAircraft, bool>(*
this,
78 tie(
"controls/lighting/taxi-lights",
79 SGRawValueMethods<FGAIBaseAircraft, bool>(*
this,
void tie(const char *aRelPath, const SGRawValue< T > &aRawValue)
Tied-properties helper, record nodes which are tied for easy un-tie-ing.