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soundmanager.hxx
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1// soundmanager.hxx -- Wraps the SimGear OpenAl sound manager class
2//
3// Copyright (C) 2001 Curtis L. Olson - http://www.flightgear.org/~curt
4//
5// This program is free software; you can redistribute it and/or
6// modify it under the terms of the GNU General Public License as
7// published by the Free Software Foundation; either version 2 of the
8// License, or (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful, but
11// WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13// General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program; if not, write to the Free Software
17// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18//
19
20#ifndef __FG_SOUNDMGR_HXX
21#define __FG_SOUNDMGR_HXX 1
22
23#include <memory>
24#include <map>
25#include <simgear/props/props.hxx>
26#include <simgear/structure/subsystem_mgr.hxx>
27#include <simgear/sound/soundmgr.hxx>
28
29class FGSampleQueue;
30class SGSoundMgr;
31class Listener;
33
34#ifdef ENABLE_AUDIO_SUPPORT
35class FGSoundManager : public SGSoundMgr
36{
37public:
39 virtual ~FGSoundManager();
40
41 // Subsystem API.
42 void init() override;
43 void reinit() override;
44 void shutdown() override;
45 void update(double dt) override;
46
47 // Subsystem identification.
48 static const char* staticSubsystemClassId() { return "sound"; }
49
50 void activate(bool State);
51 void update_device_list();
52
53 VoiceSynthesizer * getSynthesizer( const std::string & voice );
54
55private:
56 bool stationaryView() const;
57
58 bool playAudioSampleCommand(const SGPropertyNode * arg, SGPropertyNode * root);
59
60 std::map<std::string,SGSharedPtr<FGSampleQueue>> _queue;
61
62 double _active_dt;
63 bool _is_initialized, _enabled;
64 SGPropertyNode_ptr _sound_working, _sound_enabled, _volume, _device_name;
65 SGPropertyNode_ptr _velocityNorthFPS, _velocityEastFPS, _velocityDownFPS;
66 SGPropertyNode_ptr _frozen;
67 std::unique_ptr<Listener> _listener;
68
69 std::map<std::string,VoiceSynthesizer*> _synthesizers;
70};
71#else
72#include "Main/fg_props.hxx"
73
74// provide a dummy sound class
75class FGSoundManager : public SGSubsystem
76{
77public:
78 FGSoundManager() { fgSetBool("/sim/sound/working", false);}
80
81 // Subsystem API.
82 void update(double dt) {} override
83
84 // Subsystem identification.
85 static const char* staticSubsystemClassId() { return "sound"; }
86};
87
88#endif // ENABLE_AUDIO_SUPPORT
89
90#endif // __FG_SOUNDMGR_HXX
FlightGear sample queue class.
static override const char * staticSubsystemClassId()
void update(double dt)
A Voice Synthesizer Interface.
bool fgSetBool(char const *name, bool val)
Set a bool value for a property.
Definition proptest.cpp:24