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This is the complete list of members for FGStgTerrain, including all inherited members.
bind() | FGStgTerrain | virtual |
FGStgTerrain() | FGStgTerrain | |
FGTerrain()=default | FGTerrain | |
get_cart_elevation_m(const SGVec3d &pos, double max_altoff, double &elevation, const simgear::BVHMaterial **material, const osg::Node *butNotFrom=0) | FGStgTerrain | virtual |
get_cart_ground_intersection(const SGVec3d &start, const SGVec3d &dir, SGVec3d &nearestHit, const osg::Node *butNotFrom=0) | FGStgTerrain | virtual |
get_elevation_m(const SGGeod &geod, double &alt, const simgear::BVHMaterial **material, const osg::Node *butNotFrom=0) | FGStgTerrain | virtual |
init(osg::Group *terrain) | FGStgTerrain | virtual |
materialLibChanged() | FGStgTerrain | virtual |
reinit() | FGStgTerrain | virtual |
scenery_available(const SGGeod &position, double range_m) | FGStgTerrain | virtual |
schedule_scenery(const SGGeod &position, double range_m, double duration=0.0) | FGStgTerrain | virtual |
shutdown() | FGStgTerrain | virtual |
staticSubsystemClassId() | FGStgTerrain | inlinestatic |
unbind() | FGStgTerrain | virtual |
update(double dt) | FGStgTerrain | virtual |
~FGStgTerrain() | FGStgTerrain | virtual |
~FGTerrain()=default | FGTerrain | virtual |