2#include "Propeller.hpp"
4#include "PropEngine.hpp"
7PropEngine::PropEngine(Propeller* prop, Engine* eng,
float moment)
11 _dir[0] = 1; _dir[1] = 0; _dir[2] = 0;
23PropEngine::~PropEngine()
29void PropEngine::setMagnetos(
int pos)
34void PropEngine::setAdvance(
float advance)
36 _advance = Math::clamp(advance, 0, 1);
39void PropEngine::setPropPitch(
float proppitch)
42 _prop->setPropPitch(proppitch);
45void PropEngine::setPropFeather(
int state)
48 _prop->setPropFeather(state);
51void PropEngine::setVariableProp(
float min,
float max)
58bool PropEngine::isRunning()
60 return _eng->isRunning();
63bool PropEngine::isCranking()
65 return _eng->isCranking();
68float PropEngine::getOmega()
73void PropEngine::setOmega (
float omega)
78void PropEngine::getThrust(
float* out)
81 for(
i=0;
i<3;
i++) out[
i] = _thrust[
i];
84void PropEngine::getTorque(
float* out)
87 for(
i=0;
i<3;
i++) out[
i] = _torque[
i];
90void PropEngine::getGyro(
float* out)
93 for(
i=0;
i<3;
i++) out[
i] = _gyro[
i];
96float PropEngine::getFuelFlow()
101void PropEngine::stabilize()
103 float speed = -Math::dot3(_wind, _dir);
104 _eng->setThrottle(_throttle);
105 _eng->setMixture(_mixture);
107 _eng->setStarter(
false);
108 _eng->setMagnetos(3);
110 bool running_state = _eng->isRunning();
111 _eng->setRunning(
true);
114 _omega = _minOmega + _advance * (_maxOmega - _minOmega);
115 _prop->modPitch(1e6);
120 bool goingUp =
false;
124 for (
int n = 0; n < 100; n++) {
126 _prop->calc(_atmo.getDensity(), speed, _omega * _gearRatio, &thrust, &ptau);
127 _eng->calc(_atmo.getPressure(), _atmo.getTemperature(), _omega);
136 _eng->calc(_atmo.getPressure(), _atmo.getTemperature(), _omega);
144 float etau = _eng->getTorque();
145 float tdiff = etau - ptau;
147 Math::mul3(thrust, _dir, _thrust);
149 if(Math::abs(tdiff/(_moment * _gearRatio)) < 0.1)
153 if(!goingUp) step *= 0.5f;
155 if(!_variable) _omega += step;
156 else _prop->modPitch(1+(step*0.005f));
158 if(goingUp) step *= 0.5f;
160 if(!_variable) _omega -= step;
161 else _prop->modPitch(1-(step*0.005f));
166 _eng->setRunning(running_state);
169void PropEngine::init()
172 _eng->setStarter(
false);
173 _eng->setMagnetos(0);
176void PropEngine::integrate(
float dt)
178 float speed = -Math::dot3(_wind, _dir);
180 float propTorque, engTorque, thrust;
182 _eng->setThrottle(_throttle);
183 _eng->setStarter(_starter);
184 _eng->setMagnetos(_magnetos);
185 _eng->setMixture(_mixture);
186 _eng->setFuelState(_fuel);
188 _prop->calc(_atmo.getDensity(), speed, _omega * _gearRatio, &thrust, &propTorque);
191 propTorque *= _gearRatio;
192 _eng->calc(_atmo.getPressure(), _atmo.getTemperature(), _omega);
194 engTorque = _eng->getTorque();
195 _fuelFlow = _eng->getFuelFlow();
198 Math::mul3(thrust, _dir, _thrust);
202 float momt = _moment * _gearRatio;
206 float rotacc = (engTorque-propTorque)/Math::abs(momt);
207 _omega += dt * rotacc;
216 Math::mul3(_contra ? 0 : _omega*momt, _dir, _gyro);
224 float tau = _moment < 0 ? engTorque : -engTorque;
225 Math::mul3(_contra ? 0 : tau, _dir, _torque);
235 float targetPropSpd = _minOmega + _advance*(_maxOmega-_minOmega);
236 float targetOmega = targetPropSpd / _gearRatio;
237 float ratio2 = (_omega*_omega)/(targetOmega*targetOmega);
238 float targetTorque = engTorque * ratio2;
240 float mod = propTorque < targetTorque ? 1.04f : (1.0f/1.04f);
244 float diff = Math::abs((propTorque - targetTorque) / momt);
245 if(diff < 10) mod = 1 + (mod-1)*(0.1f*diff);
247 _prop->modPitch(mod);