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FGKeyboardInput.hxx
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1// FGKeyboardInput.hxx -- handle user input from keyboard devices
2//
3// Written by Torsten Dreyer, started August 2009
4// Based on work from David Megginson, started May 2001.
5//
6// Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
7// Copyright (C) 2001 David Megginson, david@megginson.com
8//
9// This program is free software; you can redistribute it and/or
10// modify it under the terms of the GNU General Public License as
11// published by the Free Software Foundation; either version 2 of the
12// License, or (at your option) any later version.
13//
14// This program is distributed in the hope that it will be useful, but
15// WITHOUT ANY WARRANTY; without even the implied warranty of
16// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17// General Public License for more details.
18//
19// You should have received a copy of the GNU General Public License
20// along with this program; if not, write to the Free Software
21// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22//
23// $Id$
24
25#ifndef _FGKEYBOARDINPUT_HXX
26#define _FGKEYBOARDINPUT_HXX
27
28#ifndef __cplusplus
29# error This library requires C++
30#endif
31
32#include "FGCommonInput.hxx"
33#include "FGButton.hxx"
34#include <simgear/structure/subsystem_mgr.hxx>
35#include <simgear/props/tiedpropertylist.hxx>
36
38// The Keyboard Input Class
40class FGKeyboardInput : public SGSubsystem,
42{
43public:
45 virtual ~FGKeyboardInput();
46
47 // Subsystem API.
48 void bind() override;
49 void init() override;
50 void postinit() override;
51 void unbind() override;
52 void update(double dt) override;
53
54 // Subsystem identification.
55 static const char* staticSubsystemClassId() { return "input-keyboard"; }
56
57 static const int MAX_KEYS = 1024;
58
59private:
60 const binding_list_t& _find_key_bindings (unsigned int k, int modifiers);
61 void doKey (int k, int modifiers, int x, int y);
62
63 static void keyHandler(int key, int keymod, int mousex, int mousey);
64 static FGKeyboardInput * keyboardInput;
65 FGButton bindings[MAX_KEYS];
66 SGPropertyNode_ptr _key_event;
67 int _key_code;
68 int _key_modifiers;
69 bool _key_pressed;
70 bool _key_shift;
71 bool _key_ctrl;
72 bool _key_alt;
73 bool _key_meta;
74 bool _key_super;
75 bool _key_hyper;
76 simgear::TiedPropertyList _tiedProperties;
77};
78
79#endif
SGBindingList binding_list_t
void init() override
void update(double dt) override
void unbind() override
void postinit() override
static const char * staticSubsystemClassId()
virtual ~FGKeyboardInput()
void bind() override
static const int MAX_KEYS