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FGInterpolator.cxx
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1// Property interpolation manager for SGPropertyNodes
2//
3// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
4//
5// This library is free software; you can redistribute it and/or
6// modify it under the terms of the GNU Library General Public
7// License as published by the Free Software Foundation; either
8// version 2 of the License, or (at your option) any later version.
9//
10// This library is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13// Library General Public License for more details.
14//
15// You should have received a copy of the GNU Library General Public
16// License along with this library; if not, write to the Free Software
17// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18
19#include "FGInterpolator.hxx"
20#include "fg_props.hxx"
21#include <simgear/scene/util/ColorInterpolator.hxx>
22
23//------------------------------------------------------------------------------
25{
26 addInterpolatorFactory<simgear::ColorInterpolator>("color");
27
28 setRealtimeProperty( fgGetNode("/sim/time/delta-realtime-sec", true) );
29 SGPropertyNode::setInterpolationMgr(this);
30}
31
32//------------------------------------------------------------------------------
34{
35 if( SGPropertyNode::getInterpolationMgr() == this )
36 SGPropertyNode::setInterpolationMgr(0);
37}
38
39
40// Register the subsystem.
41SGSubsystemMgr::Registrant<FGInterpolator> registrantFGInterpolator(
42 SGSubsystemMgr::INIT);
SGSubsystemMgr::Registrant< FGInterpolator > registrantFGInterpolator(SGSubsystemMgr::INIT)
SGPropertyNode * fgGetNode(const char *path, bool create)
Get a property node.
Definition proptest.cpp:27