143 if (from == 0) cout <<
"Instantiated: FGInputType" << endl;
144 if (from == 1) cout <<
"Destroyed: FGInputType" << endl;
void RunPostFunctions(void)
void PostLoad(Element *el, FGFDMExec *fdmex, std::string prefix="")
void RunPreFunctions(void)
bool InitModel(void) override
FGModel(FGFDMExec *)
Constructor.
bool Upload(Element *el, bool preLoad)
Uploads this model in memory.
virtual bool Run(bool Holding)
Runs the model; called by the Executive.