28 const SGPropertyNode * n;
29 if ((n = node->getNode(
"red")))
30 _red = n->getFloatValue(), dirty =
true;
31 if ((n = node->getNode(
"green")))
32 _green = n->getFloatValue(), dirty =
true;
33 if ((n = node->getNode(
"blue")))
34 _blue = n->getFloatValue(), dirty =
true;
35 if ((n = node->getNode(
"alpha")))
36 _alpha = n->getFloatValue(), dirty =
true;